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Tree of Tokens

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developed by

developed by treeenjoyer gamedev

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completed

36 ratings

rated 2.4 stars, 36 ratings.
tmtjsactiveprestigestrategy

Posted October 7, 2025. Updated October 7, 2025. Played 657 times for a total of 388 hours.

description


Basically a tree game, but you have to click randomly spawned "tokens" to gain points, and there's also different types of tokens, so yeah!
Made with The Modding Tree

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newest comments


TuneTheXPBar today
+1comment score: 1

I love the art style honestly! This game does have a lot of effort but the progression is far too slow, specially for an active game

Lustre today
+1comment score: 1

Way too active of a game with such slow progression. No thank you.

Chackakaca today
+1comment score: 1

I think the concept is cool for a TMT game!! I do agree with having passive income though.

Akami today
+2comment score: 2

honestly would prefer you have less levels than a bunch of levels that give me no benefit at all. I mean it just generally feels so bad to invest into xp because the levels themselves do nothing for you and the goals are so far that you feel like you might never get there.

Acod verifier October 7, 2025
+4comment score: 4

my suggestion to knock out two issues i have is making levels grant and improve passive income, perhaps in the form of a percentage of a tokens gain every time it spawns/despawns

top comments


Biroulik October 7, 2025
+15comment score: 15

well, this is quite a clicker game. I managed to get my first golden token, and with the choice between random effect or doubling token gain I selected the latter, making it a lot more clicky, and honestly I don't want to click more after 500+ clicks with no automation in sight.

XDboy October 7, 2025
+12comment score: 12

nice active game, but it gets boring after a while because you need to click the tokens for a while. Would be nice if there is a small amount of passive income.

developer response: Auto-Collect will be added next update

Yayestguy1234_ October 7, 2025
+10comment score: 10

can You Make the game less Clicks?

Acod verifier October 7, 2025
+4comment score: 4

my suggestion to knock out two issues i have is making levels grant and improve passive income, perhaps in the form of a percentage of a tokens gain every time it spawns/despawns

Akami today
+2comment score: 2

honestly would prefer you have less levels than a bunch of levels that give me no benefit at all. I mean it just generally feels so bad to invest into xp because the levels themselves do nothing for you and the goals are so far that you feel like you might never get there.

read all comments