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Bliss

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developed by louigiverona
rated 3.2 stars, 50 ratings
rated 3.2 stars, 50 ratings
jsprestigedaystext-basedcomplete

Posted October 11, 2023. Updated October 13, 2023. Played 910 times for a total of 3715 hours.

description


Bliss is a minimal incremental game that should entertain you for several days.

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newest comments


Electromagneta December 19, 2023
+2comment score: 2

Maybe respect for Brain thingy, and a tuto, because you can easily mess it up.

otterlocks October 31, 2023
+5comment score: 5

I think I've finally milked this gameplay loop for all its worth with a x281 trillion Singularity multiplier. Enjoyed it a lot :)

developer response: Thank you for playing! <3

sharpnova October 24, 2023
-2comment score: -2

re: dev, ahh I see. Ok. So that commenter is not only dishonest, but inappropriate/spammish/unable to post in the right thread. I might recommend that he have his account suspended.

sharpnova October 23, 2023
+1comment score: 1

Where are "fire seeds"? I saw that mentioned by another commenter here. I peek at this game once or twice a day in one of my side tabs and I've gotten 16X global multiplier from that singularity/four-locks reset tier. But I don't see any sign of some other level of prestige with "volcano breathers" "fire seeds" etc.

developer response: That commenter was talking about my other game Incremental Fortress

sharpnova October 22, 2023
+1comment score: 1

Yep they're minimized now. I haven't refreshed in a few days so I hadn't gotten the new update. That's much better, thanks

top comments


RomanQrr October 14, 2023
+6comment score: 6

This is already better than a lot of other incremental games, purely because the most efficient path is not quite as obvious as to be immediately boiled down to a single option, yet not so obtuse that I can't be bothered to figure it out without excel.

But this game does suffer from the same problem all your games do: they take too darn long to get anywhere, while requiring complete attention for the most efficient play.

And yeah, this ain't bliss.

developer response: Could you point me to a game where the beginning of the game is handled better? And what exactly here you feel requires your complete attention?

otterlocks October 31, 2023
+5comment score: 5

I think I've finally milked this gameplay loop for all its worth with a x281 trillion Singularity multiplier. Enjoyed it a lot :)

developer response: Thank you for playing! <3

Icecreamdude tester October 14, 2023
+4comment score: 4

also make it more indicative when you hit the ceiling

Icecreamdude tester October 13, 2023
+3comment score: 3

I don't like how the currency counter is shifted all the way to the left of the screen while the upgrades are on the right, hard to navigate with my eyes. A good idea would be to center the currency text and put the upgrades under it in the center of the screen.

Lustre October 13, 2023
+2comment score: 2

I don't know how this guy manages to do it, but every game he makes it really unappealing visually.

developer response: I wish you were more specific. Especially given that your claim is about every game of mine, which feature very different visual styles. Do you really dislike every one of them? Why? What can I do to improve my interfaces? Or is it just a matter of taste?

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