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developed by louigiverona
rated 3.2 stars, 51 ratings
rated 3.2 stars, 51 ratings

Posted October 11, 2023. Updated October 13, 2023. Played 1120 times for a total of 3905 hours.


Bliss is a minimal incremental game that should entertain you for several days.

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newest comments

IncrementalKing May 24, 2024
0comment score: 0

this takes so long, ill play some more and hope it speeds up but for now it's so slow

unicodes counter May 5, 2024
+1comment score: 1

also i have 2€
what does that mean

unicodes counter May 2, 2024
+1comment score: 1

Bliss: there's nothing left
reference: ?

xdkristof countest April 30, 2024
+1comment score: 1

"you haven't seen shit" 😭

Electromagneta December 19, 2023
+2comment score: 2

Maybe respect for Brain thingy, and a tuto, because you can easily mess it up.

top comments

RomanQrr October 14, 2023
+7comment score: 7

This is already better than a lot of other incremental games, purely because the most efficient path is not quite as obvious as to be immediately boiled down to a single option, yet not so obtuse that I can't be bothered to figure it out without excel.

But this game does suffer from the same problem all your games do: they take too darn long to get anywhere, while requiring complete attention for the most efficient play.

And yeah, this ain't bliss.

developer response: Could you point me to a game where the beginning of the game is handled better? And what exactly here you feel requires your complete attention?

otterlocks October 31, 2023
+6comment score: 6

I think I've finally milked this gameplay loop for all its worth with a x281 trillion Singularity multiplier. Enjoyed it a lot :)

developer response: Thank you for playing! <3

Icecreamdude tester October 14, 2023
+4comment score: 4

also make it more indicative when you hit the ceiling

Icecreamdude tester October 13, 2023
+3comment score: 3

I don't like how the currency counter is shifted all the way to the left of the screen while the upgrades are on the right, hard to navigate with my eyes. A good idea would be to center the currency text and put the upgrades under it in the center of the screen.

Lustre October 13, 2023
+2comment score: 2

I don't know how this guy manages to do it, but every game he makes it really unappealing visually.

developer response: I wish you were more specific. Especially given that your claim is about every game of mine, which feature very different visual styles. Do you really dislike every one of them? Why? What can I do to improve my interfaces? Or is it just a matter of taste?

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