Daily Tubes
developed by az00 gamedev | rated 3.5 stars, 55 ratings.
|
55 ratings
rated 3.5 stars, 55 ratings.
Posted July 20, 2024. Updated August 6, 2024. Played 2616 times for a total of 1129 hours.
description
A sorting puzzler with daily challenges. Can you beat the dev's scores?
- If you feel confident with the mechanics be sure to enable Move helper (click Menu-Settings during the game)
- Try previous days' challenges with arrow buttons next to the date
- You can play the game with hotkeys (enable labels in the Settings)
- Game saves your data in browser storage only (profile export/import will be added)
latest update
0918.18 September 18, 2024
- Game results congrats messages no longer shown if tubes were added
- A help message for the resulting score if tubes were added is now hidden behind "?" button click
- Game results page centering fixed
newest comments
i know this isnt an incremental but this is lit 🔥🔥🔥🔥🔥
45 days played total, 12 days on par with dev, 33 days beating the dev (for overall total moves)... I like this game.
developer response: Wow! This is an impressive dedication!
I assume you've played other ball/water sorting games. Please, please! Write a post about what you like in this game and what it lacks. On this site in the forum or on reddit.com/r/DailyTubes/
I would really appreciate your opinion (as everybody else's really)!
Fun game! 8/14 Challenging 39/51, I must have figured out something.
developer response: Wow! Fantastic result! I need to accelerate the work on the leaderboards and replays...
2 Bugs:
If you click the start game button(or where it was after it fades) twice before the game appears, an uninteractable version of the game is shown. It does not dissapear on game completion, only when the page is reloaded.
If you use extra tubes and complete your attempt, if you then click replay you will still recieve the extra tube penalty even if you dont use extra tubes. If you use 2 extra tubes on your first attempt then 1 on your second, you will only recieve the 1 extra tube penalty. This stops when you exit to main.
developer response: Yep, both bugs are confirmed! Cool, thanks! I'll fix it soon
P.S. Fixed!
8/9 Challenging 36/38 Woot!
developer response: Congrats on beating me in Challenging on Aug 9th!
top comments
It would be nice to skip the "Daily tubes" animation when you finish a level and go back to the selection screen.
developer response: Wow, I see that it annoys people a lot! I'll fix it soon.
P.S. FIxed! Now you can use a special button on game results screen to launch the next puzzle without going to the main screen
Could a colorblind mode be added to make it easier to tell the colors apart? Other than that, it's great!
developer response: Fixed. You can turn on labels on top of the balls now.
Three different sets are available in Menu/Settings/Ball labels
Why doi undo's cost moves?
developer response: Because in a Fog-of-war level (cyan button frame) the balls stay revealed even if you undo the move.
And I think it's funnier when I have to replay the level cause of some stupid mistake. "And I can't play so stupidly, cause my results are the benchmarks." - sighs
finally, ads are reality
developer response: Do you mean many balls mode, where balls of one color occupy more than one tube? Yes, the mobile ads were an inspiration for that.
Many of the colours are so similar that I confuse them: the reds/oranges together, the two greens, the white and yellow. The blues are dissimilar enough, but the rest are close in shade. If two shades are close together, consider perhaps making one of them light and one darker? Pink, brown, purpler, etc.
developer response: Thank you for your comment! These similar colors are indeed a problem. I have some ideas on how to address it...
Fixed. You can turn on labels on top of the balls now. Three different sets are available in Menu/Settings/Ball labels