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Check Back Hell

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developed by

developed by MarcElAcoplao gamedev

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completed

90 ratings

rated 2.8 stars, 90 ratings.
jsidlestrategylong-term2d

Posted December 28, 2024. Updated December 29, 2024. Played 9515 times for a total of 13387 hours.

description


Check Back is a game that starts out slow, speeds up and sometimes slows down again, while being a fun game. Well, let's remove the fun!
In this version of Check Back, there have been a LOT of harsh nerfs that will make the game take potentially years to beat. Wanna be part of the determined few that have enough patience to take on this challenge? You can always go and play the original Check Back version if this is too hard.

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newest comments


Robominer5 October 29, 2025
+1comment score: 1

Okay yeah Fighting takes a long time, been doing this for some time now and haven't gotten more than 1 artifact. Was this too nerfed?

developer response: Artifacts have not been nerfed at all, I believe that hell mode is mainly gonna be reasonable because of getting lots of artifacts over time. It's just that getting stats is slightly worse, the scaling for rewards based on kills has been nerfed and each consecutive kill scales x3 in stats rather than x2

voidcons0le October 18, 2025
+2comment score: 2

ill check back later

5 hours later
why is everything on fire
why am i in hell
clicked on "check back hell"
shit

Robominer5 October 15, 2025
+2comment score: 2

Oh right I forgot I shouldn't say whenever I get some new good progress all the time. Sorry I won't do it anymore (Galaxy reminded me of this)

Robominer5 October 13, 2025
+1comment score: 1

Alright so the start of fighting is a little annoying (I've been on there for like a few days now, but then again I only went on there like twice per day so uh I guess it's not that much). But it's slowly getting better with fighting, just bad rng hitting me often giving me the ones I can't beat at all multiple times. Wonder how long this is gonna take until level 1k or 1.5k

vantablack August 31, 2025
+2comment score: 2

is the import function still broken? It would be sad if I lost my ~140k levels and pets...

developer response: there is actually an hour long cooldown to prevent savescumming. If you need to export to a different devide you can find the one "player." data and set it to 0 [or just wait]

top comments


Restive654 December 29, 2024
+61comment score: 61

aw hell nah

cello December 29, 2024
+45comment score: 45

I do not wish to be apart of your determined few

hampterss December 29, 2024
+42comment score: 42

this isn't even gaming anymore but straight up torture

speedmaster24 countest December 29, 2024
+38comment score: 38

I think it might be time to program a macro

BanaCubed contributor December 29, 2024
+31comment score: 31

this looks "fun"

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