Energy Dimensions

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completed
94 ratings
rated 3.3 stars, 94 ratings.
Posted April 12, 2025. Updated September 4, 2025. Played 10380 times for a total of 13484 hours.
description
This is my fangame of Antimatter Dimensions, where instead of generating antimatter, you generate matter!
Estimated playtime is about 2-3 days with a semi-active playstyle.
FYI, this game is not well balanced post-
latest update
The Supernova/ Overhaul update September 4, 2025
The long-awaited Supernova upgrade is here!
● Overhauled the game
● Rebalanced the early-game
● Added new content and a whole prestige layer
● MORE NEWSTICKERS!!!
● More achievements (and secret ones)
● Softcaps
Some small bugs may still be present, so report them if you can!
This game will no longer receive any updates.
To anybody who has played the previous version,
view all updates
newest comments
7th ED autobuyer doesn't increase ED on the first purchase
Autobuy or buy max is not buy correct
developer response: I have no idea on how to make a 'buy max' function that is correct
dont know if this is a glitch or not but if i have tickspeed automation on i cant buy it no matter what
developer response: It was already fixed. Maybe refresh the page?
The pre-supernova part of the new version is well-balanced. However, the early supernova part is very grindy and requires a lot of resets for not much bonus.
supernova qol upgrade 3 actually cost 200 instead of shown 100.
developer response: Fixed
top comments
FYI your ach_tick function keeps adding event listeners, which causes the game to have a bit of a memory leak and performance issue.
developer response: Oh! I never noticed that... Thanks!
When does it stop being antimatter dimensions with a bigger font?
developer response: I am planning on going in a different direction than AD once the first major update comes out. But for now, the game will stay somewhat the same compared to AD, but i am looking for play feedback to improve the early stages of the game, so if you don't mind, what could be improved?
I've made it to 5 stars but still seem a fair bit away from collapse. Noticed a few bugs and a few balance concerns.
Bug: Slowdown after running the game a while, a few other people mentioned this already but I have no idea of the cause.
Bug: Expanse bonus for 10 is the same as the one at 5. This could be intentional but it feels like a bug. I was super disappointed to grind all the way to Expansion 10 and get nothing new.
Balance: Odd Bonus is MUCH better than Even bonus (except at Expanse 1). With Odd working out to x128 vs Even x16 its rough. And if it was just that alone it could maybe be forgiven as part of an odd/even mechanic thats useful at some other stage. But the way that Even boosts atoms directly makes it extra useless. It gets no benefit from energy exponent. If you wanted to keep similar but close the gap you could change Even to boosting Energy Dimension 1, that way it can take advantage of the exponent while still being the 'short term gain' boost.
Balance: Energy stars aren't impactful at the start of a run. These boosts are pretty great once you get your energy numbers up but until you do that they hardly matter. Which means every time its a slow trek through Expansion 1-4 until you get to the point the numbers matter. I'm not sure how many stars its intended to get but considering the exponent only seems to be going up 0.02 per star at this stage it may be a few more.
Overall its pretty decent. I actually like the varying bonuses they just need to not be so heavily weighted in favor of Odd being so much better than even. The end result of the dimensions being a generator itself is fun too. It just doesn't seem to be worth the prolonged grind for stars that seem to be required at this point to continue.
developer response: Note: This is outdated.
If you click the dimensional expanse button without the prerequisite, it resets you (with animation) for no reward and gives you the achievement.
Having played some more, it's definitely painful that the even/multiple of 5 resets don't have any of the odd reset's bonus.
Even gives a slight atom boost and is permanently outshone by an odd bonus of the same level because it directly boosts atoms rather than energy generated, meaning the ^raise boost doesn't affect it. Right now it's just a slight jumpstart with essentially no true boost to growth rate.
The multiple of 5 resets have nothing to boost the start, making it take a long time before it feels effective.
And the odd boosts are good from the beginning. They outshine the other two quite noticeably.
If there's a reset layer comparable to infinities, I haven't reached that yet. Hopefully there's an upgrade that allows for something like having the other boosts work at partial power. The even boost definitely needs it.
developer response: Note to players: This is outdated