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Energy Dimensions

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developed by

developed by Mamkagod counter

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completed

52 ratings

rated 3.4 stars, 52 ratings.
jsidlepolynomialdaystext-based

Posted April 12, 2025. Updated April 13, 2025. Played 5603 times for a total of 7468 hours.

description


Development is back in progress! (Currently no ETA, but it will certainly take quite some time)

My fangame of Antimatter DImensions (alpha, everything might change in the future!), where instead of generating antimatter, you generate matter! This is only the first version, so don't expect much from this game. I am also not that good at programming, so don't be too harsh!

Estimated playtime is about 3-4 (horrible balancing) days with a semi-active playstyle

Also, if you're planning on leaving a comment, please don't talk about the following themes, as i already considered them and will fix them in the following updates:
-Horrible balancing (especially with dim. expanses)
-"Why is is 3th and not 3rd?"

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newest comments


chortler today
+1comment score: 1

ive never considered ED to be a good thing, but man is it a great time collecting all the ED i can

Rando4096 April 23, 2025
+4comment score: 4

welcome back to the 3 quadrillionth antimatter dimensions clone

OrangSucc April 21, 2025
+1comment score: 1

The third secret achievement seems to be bugged,

developer response: Alright, i'll fix that. Thanks for the bug report!

unpogged April 20, 2025
+2comment score: 2

super confusing collapsing for the first time. i just randomly saw my atoms dividing by a growing number every second and performed a dimensional expanse out of confusion, and everything reset.
according to my stats, i've had a best of 1 CP and a total of 2 CP somehow
(i would also recommend changing the currency name altogether from "collapse points", unless you want people to "collapse for CP")

i think it's also worth mentioning how the difference in each boost really makes the game unpleasant to play, especially with the last boost taking a very long time to catch up to the others (until it surpasses them). i thought each boost was active all of the time; it only increased when the expanse fit the certain conditions. the game might also be easier to both balance and play under these conditions. for example:
expanse 1: x2, x1, +0.000 (boost #1 increases since expanse number is odd)
expanse 2: x2, x4, +0.000 (boost #2 increases since expanse number is even; boost #1 stays constant)
expanse 3: x4, x4, +0.000 (same as expanse 1; boost #2 stays constant)
expanse 4: x4, x16, +0.000 (same as expanse 2)
expanse 5: x8, x16, +0.200 (same as expanse 3, but boost #3 also increases since expanse number is a multiple of five)
etc.

developer response: That is an interesting idea, but i would prefer to keep them as is for a bit more strategy and a slight difference in playstyles.

Neocronic April 20, 2025
0comment score: 0

Game broken. At first 5th expansion it reset everything, all mults, bonuses, game starts from scratch and next expansion wants me 35 7th gens, which not reachable with no bonuses, means game ruined for me. Just 2 hours for nothing.

top comments


Hevipelle April 15, 2025
+26comment score: 26

FYI your ach_tick function keeps adding event listeners, which causes the game to have a bit of a memory leak and performance issue.

developer response: Oh! I never noticed that... Thanks!

bluebowls April 13, 2025
+14comment score: 14

When does it stop being antimatter dimensions with a bigger font?

developer response: I am planning on going in a different direction than AD once the first major update comes out. But for now, the game will stay somewhat the same compared to AD, but i am looking for play feedback to improve the early stages of the game, so if you don't mind, what could be improved?

Soffix April 13, 2025
+13comment score: 13

If you click the dimensional expanse button without the prerequisite, it resets you (with animation) for no reward and gives you the achievement.

Pennwick April 15, 2025
+11comment score: 11

I've made it to 5 stars but still seem a fair bit away from collapse. Noticed a few bugs and a few balance concerns.
Bug: Slowdown after running the game a while, a few other people mentioned this already but I have no idea of the cause.
Bug: Expanse bonus for 10 is the same as the one at 5. This could be intentional but it feels like a bug. I was super disappointed to grind all the way to Expansion 10 and get nothing new.

Balance: Odd Bonus is MUCH better than Even bonus (except at Expanse 1). With Odd working out to x128 vs Even x16 its rough. And if it was just that alone it could maybe be forgiven as part of an odd/even mechanic thats useful at some other stage. But the way that Even boosts atoms directly makes it extra useless. It gets no benefit from energy exponent. If you wanted to keep similar but close the gap you could change Even to boosting Energy Dimension 1, that way it can take advantage of the exponent while still being the 'short term gain' boost.
Balance: Energy stars aren't impactful at the start of a run. These boosts are pretty great once you get your energy numbers up but until you do that they hardly matter. Which means every time its a slow trek through Expansion 1-4 until you get to the point the numbers matter. I'm not sure how many stars its intended to get but considering the exponent only seems to be going up 0.02 per star at this stage it may be a few more.

Overall its pretty decent. I actually like the varying bonuses they just need to not be so heavily weighted in favor of Odd being so much better than even. The end result of the dimensions being a generator itself is fun too. It just doesn't seem to be worth the prolonged grind for stars that seem to be required at this point to continue.

developer response: The issue with the game slowdown has been indentified (Suprisingly, by Hevipelle himself). The expanse bonus at 10 is just slightly stronger than the one at 5, but it is really hard to balance since the buy 10 multipier gets stronger as multipliers increase, so increasing it by too much will cause sudden inflation. The odd bonus of expanse actually gets stronger after 10 expanses (see the advanced tab in stats) To balance it, but i will certainly slightly boost it to compensate for the early game. You are right, the even boost should boost energy instead of atoms. The energy stars will absolutely be buffed in the next patch or update (Btw, to beat the game at this point in time you need about 6-7 stars. That is alot, i know). So in conclusion, i will definitely consider your points and completely rebalance the early game. Thank you for your feedback!

Termt April 15, 2025
+9comment score: 9

Having played some more, it's definitely painful that the even/multiple of 5 resets don't have any of the odd reset's bonus.
Even gives a slight atom boost and is permanently outshone by an odd bonus of the same level because it directly boosts atoms rather than energy generated, meaning the ^raise boost doesn't affect it. Right now it's just a slight jumpstart with essentially no true boost to growth rate.
The multiple of 5 resets have nothing to boost the start, making it take a long time before it feels effective.
And the odd boosts are good from the beginning. They outshine the other two quite noticeably.
If there's a reset layer comparable to infinities, I haven't reached that yet. Hopefully there's an upgrade that allows for something like having the other boosts work at partial power. The even boost definitely needs it.

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