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Energy Dimensions

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developed by

developed by Mamkagod counter

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completed

44 ratings

rated 3.5 stars, 44 ratings.
jsidlepolynomialdaystext-based

Posted April 12, 2025. Updated April 13, 2025. Played 3365 times for a total of 4276 hours.

description


My fangame of Antimatter DImensions (alpha, everything might change in the future!), where instead of generating antimatter, you generate matter! This is only the first version, so don't expect much from this game. I am also not that good at programming, so don't be too harsh!

Estimated playtime is about 1-2 days with a semi-active playstyle

I will continue working on this game once i have my personal life squared away. So for now, this game will stay as is. This should not take too long.

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newest comments


UserDidntUnderstand today
+1comment score: 1

skipping offline ticks is not recommended because you will stop your current offline progress. (meaning you lose other ticks if you had some left, meaning lower atoms than it could be) also you can go to settings and set offline ticks to 100 if you hate waiting.

therealone333 April 17, 2025
+1comment score: 1

i missed a science lesson about energy producing atoms

Lite0100 April 17, 2025
+2comment score: 2

this game would be a gem if you kept your expanse bonuses. but what you get is incredibly unbalanced leading to too many timewalls. after 2 days of playing i got to the 7th expanse and thought i was finally getting somewhere only to be bricked back in the face by a time wall at the 8th expanse. looks like the 9th will be a little faster, but im dreading the 10th, if its anything like the 5th. resetting for stars also seems useless, and sets me back more than it helps anything. you start at ^1.40, i reset EVERYTHING and i only got to ^1.46? i figured maybe its needs a second upgrade to really be useful. no. ^1.50

this seems to be a good game, but its taking too long to scale, never feeling like youre ahead of the curve.

galaxyuser63274 countest April 17, 2025
+1comment score: 1

Dimension expanse shows 3rd as 3th

Biroulik April 17, 2025
+1comment score: 1

I do agree the buffs are unbalanced, with 7th expanse I was able to go straight to 120 7th dimensions with only the 2nd star, which would have been enough to get 2 more stars, while 8th expanse took me a lot longer to just get 80 7th dimensions

top comments


Hevipelle April 15, 2025
+22comment score: 22

FYI your ach_tick function keeps adding event listeners, which causes the game to have a bit of a memory leak and performance issue.

developer response: Oh! I never noticed that... Thanks!

bluebowls April 13, 2025
+11comment score: 11

When does it stop being antimatter dimensions with a bigger font?

developer response: I am planning on going in a different direction than AD once the first major update comes out. But for now, the game will stay somewhat the same compared to AD, but i am looking for play feedback to improve the early stages of the game, so if you don't mind, what could be improved?

Pennwick April 15, 2025
+10comment score: 10

I've made it to 5 stars but still seem a fair bit away from collapse. Noticed a few bugs and a few balance concerns.
Bug: Slowdown after running the game a while, a few other people mentioned this already but I have no idea of the cause.
Bug: Expanse bonus for 10 is the same as the one at 5. This could be intentional but it feels like a bug. I was super disappointed to grind all the way to Expansion 10 and get nothing new.

Balance: Odd Bonus is MUCH better than Even bonus (except at Expanse 1). With Odd working out to x128 vs Even x16 its rough. And if it was just that alone it could maybe be forgiven as part of an odd/even mechanic thats useful at some other stage. But the way that Even boosts atoms directly makes it extra useless. It gets no benefit from energy exponent. If you wanted to keep similar but close the gap you could change Even to boosting Energy Dimension 1, that way it can take advantage of the exponent while still being the 'short term gain' boost.
Balance: Energy stars aren't impactful at the start of a run. These boosts are pretty great once you get your energy numbers up but until you do that they hardly matter. Which means every time its a slow trek through Expansion 1-4 until you get to the point the numbers matter. I'm not sure how many stars its intended to get but considering the exponent only seems to be going up 0.02 per star at this stage it may be a few more.

Overall its pretty decent. I actually like the varying bonuses they just need to not be so heavily weighted in favor of Odd being so much better than even. The end result of the dimensions being a generator itself is fun too. It just doesn't seem to be worth the prolonged grind for stars that seem to be required at this point to continue.

developer response: The issue with the game slowdown has been indentified (Suprisingly, by Hevipelle himself). The expanse bonus at 10 is just slightly stronger than the one at 5, but it is really hard to balance since the buy 10 multipier gets stronger as multipliers increase, so increasing it by too much will cause sudden inflation. The odd bonus of expanse actually gets stronger after 10 expanses (see the advanced tab in stats) To balance it, but i will certainly slightly boost it to compensate for the early game. You are right, the even boost should boost energy instead of atoms. The energy stars will absolutely be buffed in the next patch or update (Btw, to beat the game at this point in time you need about 6-7 stars. That is alot, i know). So in conclusion, i will definitely consider your points and completely rebalance the early game. Thank you for your feedback!

Soffix April 13, 2025
+10comment score: 10

If you click the dimensional expanse button without the prerequisite, it resets you (with animation) for no reward and gives you the achievement.

Termt April 15, 2025
+6comment score: 6

Having played some more, it's definitely painful that the even/multiple of 5 resets don't have any of the odd reset's bonus.
Even gives a slight atom boost and is permanently outshone by an odd bonus of the same level because it directly boosts atoms rather than energy generated, meaning the ^raise boost doesn't affect it. Right now it's just a slight jumpstart with essentially no true boost to growth rate.
The multiple of 5 resets have nothing to boost the start, making it take a long time before it feels effective.
And the odd boosts are good from the beginning. They outshine the other two quite noticeably.
If there's a reset layer comparable to infinities, I haven't reached that yet. Hopefully there's an upgrade that allows for something like having the other boosts work at partial power. The even boost definitely needs it.

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