Discouragement-Tree

Posted August 15, 2025. Updated August 16, 2025. Played 3499 times for a total of 3728 hours.
description
Everything I want to say is in the game. Endgame: Complete all quests
Posted August 15, 2025. Updated August 16, 2025. Played 3499 times for a total of 3728 hours.
Everything I want to say is in the game. Endgame: Complete all quests
newest comments
game sucks 5/5
The complaints about this game are weird, playing an idle game yet wanting fast gratification is such a strange behavior. While it definitely does have timewall parts and they are eh... it scratches that itch just enough to help during downtime and timewally enough that I don't need to focus on it to keep up.
so good that my save is gone
I love the idea of the game being meta-commentary but unfortunately a game that is ironically bad is still a bad game. I think maybe it would be better as a more light-hearted satire piece instead.
For example, instead of having no QoL features maybe just lock them behind an early upgrade called "No QoL Features", instead of having to reset so many times for Persuasion Points just make it look like you're going to have to.
I can't give more examples because I stopped after a single Persuasion reset, as I'm sure many others did. If nobody gets far enough to see your message then nobody is going to read it.
edit: ye mines bugged
top comments
This game is good as a commentary piece, but the actual gameplay suffers quite a bit for the sake of delivering the message. Maybe that's the point, but I feel like there has got to be a way to do both.
Is there supposed to be a MASSIVE timewall at 1e50 Reset Points?
wth is going on with c2? Neither can I complete it nor get upgrade 32, nor even persuasion 3 in reasonable time (~10 mins idle). I get that it's kind of a satire of bad game design, but I assumed it would be more playable?
I never thought that an incremental game would have such low performance. This game turned my phone into a bomb. After just one minute of playing, my phone was already burning me up. There were also some weird bugs where if I bought something just a little too fast, all the values would go to a weird "E10". Also, the game crashes frequently and I have to refresh the page again and again.
Possibility of it being part of the commentary aside, Between the 1e50 timewall, the cryptic line of "more~~~ upgrades.(?)", and the mention of unseen discouragement points, I kind of wonder if some feature didn't unlock like it was supposed to.
I messed around with devSpeed a bit to see if it smoothed out after, but no. You face the same 1e50 wall after getting 3rd Persuasion Point, and there's another massive wall when 1e500 is in sight.