Prime Time Idle
favorites
completed
120 ratings
rated 3.7 stars, 120 ratings.
Posted November 2, 2025. Updated November 2, 2025. Played 1176 times for a total of 752 hours.
description
This game is based on an art project I had been planning for a while, and then realized that perhaps an idle game was the way to go instead. It's also an experiment in vibe coding - it's about 98% AI-written code, albeit with me spending a few dozen hours writing the prompts and debugging, and I think turned out pretty well.
The game itself is a short-form incremental game that combines math and music to generate a song of epic proportions. Or at least of epic length. You'll see.
Currently in a beta build, please share feedback, bugs, etc. Thanks!
Clockwork game icon by Lorc under CC BY 3.0 from game-icons.net.













newest comments
ngl it feels too fast to properly enjoy
my biggest gripe with this is that it just needs better balancing, esp in later parts
I really like how you went out of your way to quantize the sound effects for bar filling. Pleasant little generative bleeps and bloops.
unfortunately the game is kinda unbalanced toward the later parts
After decillion, all notation is identical
top comments
Game breaks after 1.79e308 (I wonder why)
Even though this is gen ai, it's surprisingly good (atleast for my standards)
i like the concept it was fun kinda short though but would recommend
vibe coded lol
just goes to show that having the gen-ai tag doesn't make a game bad (still kind of a bad omen tho since it implies a lack of effort) 5/5 would NaN again
Props to developer for adding next (OCD ppl like me)