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Lost in Space

developed by Semenar gamedev
rated 4.1 stars, 47 ratings
rated 4.1 stars, 47 ratings

Posted July 25, 2023. Updated July 25, 2023. Played 541 times for a total of 1510 hours.


You are an astronaut stranded in space. Your spaceship is unresponsive, and the only thing you have is the 3D printer that can turn energy into matter. Can you win the race against the supply of oxygen which depletes with your every click, and eventually escape?

Made for Summer Incremental Game Jam 2023 in cooperation with 3^3=7, IznirLafrite and Classified39.

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newest comments

dysiode donator March 8, 2024
+1comment score: 1

Really fun idea! It's a game jam game so the balance is definitely off. It took me ~1.5 days of in-game time and 3 deaths to beat it. I highly recommend using a sudoku solver like this: there's just no reason to have to solve the sudoku and conserve your clicks at the same time.

noobtartagamer February 9, 2024
+2comment score: 2

been playing, its super grindy but i like it
one huge tip that will help you is CONNECT YOUR SPACESHIP WITH AN ENERGY GRID KIT trust me it will save you

unlucky_star December 28, 2023
+1comment score: 1

About 4.2 MWH energy per beacon after all the components are added up, can't even imagine how many beacons are required for the invisible maze. And it takes so many clicks to just put one together as well. I'm giving up here. This run is probably doomed and it's very tedious to even try to play this, especially with a hard limit on how many times I can click

Pangbot November 23, 2023
+1comment score: 1

Looks like the linked site's down but you can still play it on -

bendier November 22, 2023
-1comment score: -1

Still a blue screen

top comments

Skeleman July 26, 2023
+13comment score: 13

It's really annoying that clicking on anything, even if it does nothing, or even clicking on the background of the game uses up oxygen.

WaltJRimmer July 26, 2023
+6comment score: 6

A little early for me to give a full judgment, but I admit that I am invested. I got really stressed out for a while, barely being able to keep going at times but finally making it to the Oxygen Room's door... Only to immediately realize I didn't have the resources to make it in without dying. Fast forward probably another half-an-hour of playing and I did finally succumb to the lack of oxygen. Now, this may be because I often don't read when starting a game for the first time, in a flippant, "Who reads manuals anyway," sort of fashion, but I didn't actually expect a prestige system and thought that would be the end of things. As such, I took that run very slowly, finding the game at times to be tedious yet rewarding with its system making every action precious rather than incentivizing me to just go fast. It's imperfect, as all game jam games tend to be, but man do I really like what I see here so far. It will take me some time (a lot of time because I'm not always focusing on it) to get further than I did on my first run, but I do get the feeling, what with this being a game jam game, that I'll be left at the end wanting more. And perhaps some refinement of the idea. But with the novel mechanics and fun design, this may become one of my favorites alongside the likes of other unusual incrementals such as The Junkyard and Peter Talisman.

Bingus October 13, 2023
+5comment score: 5

dam it no longer loads in my pc and is just a grey / blue screen

billco July 26, 2023
+5comment score: 5

I really like the concept, was hooked as soon as I figured out the basics. Tedious, yes, but satisfying.

Ezetheal October 7, 2023
+3comment score: 3

The game is just a grey screen?

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