Pachincro
Posted January 29, 2026. Updated January 31, 2026. Played 3935 times for a total of 5033 hours.
description
An action-packed pachinko–plinko incremental game with a massive skill tree and tons of upgrades.
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Just another rushed nodebuster-like.
developer response: Yeah I agree with the first part, I had to change somethings with the engine to support single thread web versions for this website. so it effected the ball behaviour, the other version its possible to get $4 from the first upgrade.
I disagree with your second comment, there's other reasons besides the ball health but maybe you didn't get that far to realise.
imo great game, and exactly the kind of thing I was hoping for when thinking of an incremental and pachinko, and lots of room to explore ideas.
1. I can go to level 1 and back to highest, and the target is still level 1's value.
2. The target on next level depends on how much I get on the last run rather than level, which make the game much harder to progress.