Dwarf Eats Mountain
Posted November 4, 2025. Updated November 7, 2025. Played 535 times for a total of 647 hours.
description
Dwarf Eats Mountain is a simple strategic incremental game about mining mountains with dwarves and their war machines. Harvest gold and artifacts, then use those riches to upgrade and grow your dwarven empire — so you can devour even bigger mountains!
WISHLIST ON STEAM: https://store.steampowered.com/app/4078200/Dwarf_Eats_Mountain/
DISCORD: https://discord.gg/SAP2zQvzvv
Itchio where I also post devlog patch notes: https://greenwizardgames.itch.io/dwarf-eats-mountain
Note: Game can slow down on browsers when there are too many objects on the screen in the late game. You can disable shaders, damage numbers and HD-mode in the options which should help a bit. But sadly there's only so much that can be done for browsers. Game runs way better on desktop. Steam demo coming soon!
Note: Game auto-pausing when the tab loses focus is a really annoying "feature" of GM GX WebAssembly that I cannot disable. Which is a real shame for a game like this. You can try tricking it, or playing on the desktop version where there is no pausing and the performance is also a lot better.
Master the dwarven ways of treasure extraction! This game is about making numbers go up, but the way you do that is open to your interpretation and ingenuity. At your fingertips:
- Many different buildings and dwarves, each with various strengths and weaknesses
- Abundance of upgrades and active rituals to enhance and buff dwarves and their machines
- 50+ ancient Artifacts to collect and display in your gallery, each with special effects which complement and adapt your build - Can you collect them all?
- Rare resources such as the coveted Mithril and the mountain's Soul, presenting decisions whether to spend them on weapon upgrades, forging artifacts, or casting powerful enchantments and rituals
- Prestige to replay the game while progressing faster, with new synergistic build-defining effects (65+ prestige upgrades)
- Discover what the gods have hidden in the world spire, and what happened to the previous civilizations when they dug too deep
Regarding demo content:
- This demo shows a lot of the core game content. The end goals are mountain level 40 and 50 which are achievable in the demo and can take up to 2-4 hours. The full game will expand the end goal to higher levels, as well as add the ability to keep going endlessly after winning the run. However, to try all the demo content, buy all the prestige upgrades and collect all the artifacts, it can easily take you 20+ hours.
- Demo has 8 types of buildings which produce 10 types of dwarves. Each building has on average around 14 upgrades. The full game will have at least 4 more buildings and 6 more types of dwarves with upgrades. As well as more upgrade tiers. (Some of these are already visible in the demo but aren't purchasable.)
- Demo has 51 artifacts and 40 tiered prestige upgrades. The full game will have many more (not just those currently visible).
- Demo has around 22 calamities and 5 monster dens. The full game will have many more, including bosses.
- The full game will have steam achievements and as much language localization as possible.













newest comments
just reporting a bug, i tabbed out or something on a new run (mountain 3) and i suddenly had 20k gold, 30 dwarves, 22 mithril, and 4 souls. part of them were probably from prestige upgrades but i still dont know what happened
developer response: I think you accidentally triggered a dev debug command, which is now no longer possible hehe :)
no runners were harmed in the mining of this mountain
Played this all day yesterday on itch, awesome to see it here. GREAT game so far
Amazing. When I started the holy grail was literally my first artifact. Then after prestige it was literally the last artifact I collected.
I'm curious where this game will go. No idea what those three key artifacts are for as of yet.
he knows how to disable autoclicker😳
top comments
Very interesting game! Remind me a lot of the Gnorp Apologue, but good in its own ways.
no runners were harmed in the mining of this mountain
This game has amazing potential, however i do wish that the prestige upgrades weren't just more dwarves. 4/5
developer response: There are many more prestige upgrades coming. But I agree that early tiers do not speed up the early game enough. So I'll be tweaking them and adding bunch of new ones, such as granting free runners and making them faster early.
Thanks everyone for playing and feedback!
Amazing. When I started the holy grail was literally my first artifact. Then after prestige it was literally the last artifact I collected.
I'm curious where this game will go. No idea what those three key artifacts are for as of yet.
Played this all day yesterday on itch, awesome to see it here. GREAT game so far