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Break the Bank

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developed by

developed by F-i-nn gamedev

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completed

38 ratings

rated 3.0 stars, 38 ratings.
activeidlegodotprestigeresource-management

Posted June 9, 2026. Updated June 9, 2026. Played 1059 times for a total of 1496 hours.

description


This game is currently under active update
New content planned for next major update: lore, bosses, areas
A steam version is also planned (but don't worry, all future updates will be free on itch and galaxy.click)
Feedbacks are welcomed, join discord: https://discord.gg/KrwnzyejE4

Break bricks, collect money, and watch the number grow.

Designed to be finished in about:

  • 3 hours for a more active playstyle
  • 10+ hours for a more relaxed, idle playstyle

Features

  • 12 achievements
  • Auto save
  • Mobile friendly (smartphones and tablets)
  • 6 different banks and currencies
  • Ball upgrades
  • Building upgrades
  • Auto collect
  • Auto build
  • Loan system
  • Interest system
  • Prestige system

Inspired by Idle Breakout and Leaf Blower Revolution.

BGM by HeatleyBros.
SFX by Kenny.

Please report bugs and suggestions in the comments.

Thank you for playing!

itch.io

latest update


Quality of Life Update v0.5.2 July 14, 2026

Added

  • Buildings can now be destroyed by holding or right-clicking them (New achievement: Deconstruction).

Changed

  • Players can now buy up to 6 balls (New achievement: Six Pack).

  • Auto build now unlocks much sooner, allowing less clicks and more idle time.

  • The Construction achievement now unlocks when an auto build mode is selected.

  • Shop visual improvement: items now show dividers and gray out when fully purchased.

  • Building level upgrades now increase bank starting money faster than build cost, making those upgrades feel more rewarding without making banks equally expensive.

  • Prestige was too powerful, now made the grow more slowly, so resets still feel powerful without letting later runs speed up too quickly. More meaningful prestige usage is planned for future.

Fixed

  • Removed title screen music to avoid web audio startup issues.
view all updates

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newest comments


Piterpicher mod June 20, 2026
+1comment score: 1
@Neocronic Try taking a loan (bottom-right corner). Note that you'll need to pay it off.
Neocronic June 20, 2026
0comment score: 0
Break game in first try, just have 20 bucks but no upgrades thats i can buy, game over
Bluetigerhorse June 12, 2026
+2comment score: 2
Uhm I did some miscalculations and now I'm 6,000 dollars in debt and I can only pay off a tenth of it...
krazykool gamedev June 11, 2026
+14comment score: 14
love the concept and style, but the gameplay is very slow and flawed in some ways. upgrading balls can be detrimental with interest, and certain automation (like picking up currency) requires a LOT of griding for minimal reward (something you can do with a drag of the mouse). Fun game with balancing issues, but nothing that cant be fixed. keep up the good work!
tschichpich June 11, 2026
+1comment score: 1
The "Banks" upgrade menu gets funky after buying all upgrades.
It was a fun short experience. Good job

top comments


krazykool gamedev June 11, 2026
+14comment score: 14
love the concept and style, but the gameplay is very slow and flawed in some ways. upgrading balls can be detrimental with interest, and certain automation (like picking up currency) requires a LOT of griding for minimal reward (something you can do with a drag of the mouse). Fun game with balancing issues, but nothing that cant be fixed. keep up the good work!
xFoxi13x June 9, 2026
+6comment score: 6
it's a fun concept, but progression rapidly slows down. i don't much like the fact that you don't actually earn more money, just a higher quantity of it. be it 5 piggy banks for 5 coins each, or one for 25 coins, your profit is 25 coins in both cases.

developer response: yes, in my mind, upgrading the bank levels was a way to add more idle time(without prestige, because prestige upgrades bank profit without adding cost). But right now bank levels, ball damage, and interest don't work too well together. Thinking about ways to improve.

sharpnova June 10, 2026
+5comment score: 5
way too tedious. just constantly building all the tiers of producers over and over and over again. i think if you tuned that better, this could be fun.
Nollippi June 9, 2026
+4comment score: 4
in theory it could be fun, but i just really hate how slow progression is. the loan system also feels very out of place for such a game. i feel like the loan system is there just to make sure you dont end up with 0 coins which to me atleast it feels very uninspiring and boring to fix a problem like that with a loan system of sorts
aleicht oversight June 9, 2026
+3comment score: 3
@catgirl and xFoxi3x, the upgrades to starting bank amounts make it so that once you start earning interest, you can earn more before the banks are destroyed by balls. With my current upgrades the balls do 5 damage each time so a level 0 piggy bank only takes 2 hits and earns barely any interest, but a level 5 takes 7 hits and will last a lot longer, earning much more in interest. A level 10 piggy bank is almost unkillable (until I upgrade ball damage) because by the time a ball hits it it has earned another 6 coins of interest on average, and the value in the bank keeps growing.

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