rock[et]
Posted November 27, 2025. Updated November 27, 2025. Played 2178 times for a total of 1225 hours.
description
you crash landed on a strange planet
break asteroids to get minerals. upgrade your ship to escape
wishlist on steam too! https://store.steampowered.com/app/4214860/rocket/
wishlist on steam!latest update
polish, bugfixes, qol v0.4 April 18, 2026
content
added autoclick stat
polishing/qol
added birds, clouds, shadows, and trees to home screen
replaced hovering sfx
added new mouse cursor
replaced new mineral screen with temporary popup
added healthbar to rocks
added volume slider to ambience, sfx, music
added planet transition
renamed jason to 'lishan'
balancing
moved kyanite before corundum
made endless spawn kyanite, corundum, and topaz
bugfixes
fixed saving bugs
fixed bugs with bleeg upgrades not displaying properly
added tooltips to confusing upgrades
fixed minerals not collecting when spawned beneath the cursor
very happy to finally get this out on the main branch. dyrt (the first planet) is pretty much "done". the only future planned change is revamping the exchange market to add some cooler mechanics and interactions.
join the discord to start playing the 2nd planet!
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newest comments
developer response: you should be able to load your save in settings (bottom right)
developer response: hey! thanks so much for leaving such a detailed comment, I've already started work on a few of these issues. a lot of the lategame stuff has less priority because in the full game there won't be an "endless" mode that scales indefinitely. i've started working on the 2nd planet which you can check out by joining the discord!
also, just released a healthy update today that adds a bunch of bugfixes, polish, and even a little new content!
Additionally, if you click too quickly you can pop the same rock multiple times before it despawns. Autoclickers are supposed to help stave off RSI, natch, but in this case they can out-right let you cheat. Oops.
top comments
please help me
developer response: fixed! that being said, it was really funny testing this bug on my computer and crashing firefox lmao
developer response: Thanks so much for the feedback! Glad you enjoyed it. Definitely will be working on amending all of these issues, as well as potentially incorporating the merchant into the game a little more.
fun concept, reminds me of those old flash games where you try to go as far as you can