Antimatter Monomensions
developed by Scar gamedev | rated 4.5 stars, 54 ratings.
|
54 ratings
rated 4.5 stars, 54 ratings.
Posted May 27, 2023. Updated May 27, 2023. Played 1895 times for a total of 3061 hours.
description
AD ripoff
developed by Scar gamedev | rated 4.5 stars, 54 ratings.
|
Posted May 27, 2023. Updated May 27, 2023. Played 1895 times for a total of 3061 hours.
AD ripoff
newest comments
the next update is always in negative 5 hours
2 AM was the end? it's a lot shorter than i expected...
is aight, took a few days to get 2 antimatter.
Okay... what's the deal with the 7th monomension? Is it just a huge timewall where you have to wait to build up enough tachyon matter so you can get a couple of infinity fragments to buy the infinity glyps?
There is no way I can reach a point where I get time dilation, and sacrificing is also not happening, so far as I can tell I'm stuck at a blistering speed of 1.6 tachyon matter per second thanks to a decent glyph. And I need like 3k for a single infinity fragment. Times 7 for the infinity glyph upgrade... 21k/1.6 = 13125 seconds? Which is a bit over 3,5 hours before I can even find out if I'm right about this being the way forward.
call me V7 the way I'm going back to 1
top comments
Contrary to the other comments, I actually really liked the gameplay of the 5th monomension. It does need a bit of a mix of active/idle play, but I do think the progression is quite fun.
Tips to future players: Don't sacrifice too often, you can probably build much more sacrifice points just by playing longer. (My first sacrifice in 5th dimensions was ~1e6 points, after that everything went by very quickly)
I never found a game where the numbers got smaller besides m13n miniturization, overall pretty good
monomatter antimensions
It's good but a bit timewally, definitely feels like a good game. Change a few superficial things (like the photo and description) and you would never know it was a ripoff. I especially like the idea of having the starting point get set back versus the goal getting set forward.
first
plus, you need to make 4 hour jokes in the ticker if you make one
developer response: no