Reverse Them All

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completed
79 ratings
rated 3.1 stars, 79 ratings.
Posted August 18, 2025. Updated August 19, 2025. Played 3067 times for a total of 3022 hours.
description
A game made for New Year Incremental Jam 2023(Theme: Capped-At-One).
Strategy Focused game.
Imagining you are playing Antimatter Dimensions but reversed - You get much AM, but have to decay them all (or all but one, whoever cares).
There are 6 tiers of "upgrades" to help you progress(or not):
- Green upgs is purely positive.
- Blue upgs is special upgrades which unlocks most things.
- Red ones is "reversed upgrades", increasing your ip gain but nerfs production.
- You are available to refund them at any time.
Have fun increasing your total IP but slowing down your infinities. XD
Github source code: https://github.com/QwQe308/NYIGJ2023-Reverse-Them-All-EN
latest update
better info August 19, 2025
This update refreshes the old infos. How bad I could be in writing descriptions in 2023. Sorry for the inconvenience.
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The game has a good concept, but the game design makes it 100x more difficult. Like in t1.2 it should say in the first line that "it increases Infinity point gain, BUT decreases first dimension multiplier", if you only read the first line (that i did and was so confused) you would guess that decreasing the multiplies is something good, after all it is a game about decreasing numbers. The color thing should be said in game, not in the description. But dont add a boring tutorial, maybe make it more spaced so it is more clear that they are different things. And as you can refund them, maybe something like + and - buttoms would be better.
I fell like the antimatter-like design makes it even more confusing, i still dont know why you would buy the dimensions and increase their multiplies, probably at some point it makes some difference if you buy them at the right time (if you dont then you f*cked the run), but at least in the start it doesn't seems like it helps at all, as there is a cap to IP. (Maybe make a confirmation if the value of the dimension is a lot higher then your decreasing rate)
It also needs a options menu.
I know this is a jam game from 2 years ago, but still criticizing is important, if not to improve this game, to make next games better.
developer response: Yes you've made a pertinent comment. This game do requires detailed and clear descriptions, and a setting menu to import/export or so, it lacks lots of QoLs it should have.
Recently I've realized how QoLs affects most of the experience, and somehow your point meets mine. I will work on these QoLs and more in my developing games, and thanks for your appreciation for the concept (i just loved this concept so much that finally decided to upload it here even i know this game is not a really "completed" one)
Your great comment could help we developers go further and better. Thanks again.
I'm sorry. This game doesn't make much sense.
Energy/second display seems to be 10x higher than it should be (Displaying 0.1/s but actually only getting 0.01/s)
Well, I love the concept of the game, but damn it does feel a bit difficult to understand what should be avoided or why some "upgrades" don't synergize well.
Finite points I guess… because you get it for reaching a finite number, doesn’t it?
top comments
Well, I love the concept of the game, but damn it does feel a bit difficult to understand what should be avoided or why some "upgrades" don't synergize well.
if you have issues with the starting, remind that your goal is reaching '1 AM', requiring you to decay the exceeding AM.
Pretty solid and really interesting that you reversed the usual antimatter game. If you plan to update the game at all, or make something similar in the future, I would LOVE a tab that shows the results of your last 10 runs (Time taken, IP gained, ip/sec).
if you want to reset this infinity, just click on the button. The current Infiniti will reset, whatever you can or can’t get infinity points.
Finite points I guess… because you get it for reaching a finite number, doesn’t it?