DodecaDragons

Posted May 9, 2023. Updated July 19, 2023. Played 109763 times for a total of 274878 hours.
description
Grow your dragon, grow your empire!
latest update
v1.0.0 July 19, 2023
- The end of the game.
- Added finality cubes!
- Added a new dragon stage
- Added some new finality essence upgrades and a new death essence upgrade
- Fixed knowledge sometimes getting stuck on 0
- Actually fixed formatting for time spent with dragon (as well as other cooldowns)
- Changed the nuclear pasta info window to disappear immediately when mouse is moved
- Fixed finality essence upgrade 3 cost starting at 1.00e16 when it should start at 1.00e15
- Fixed knowledge upgrade 2 effect flickering when bought manually
- Fixed screen jolting around when tab key is pressed (tab indexing)
- Other minor bug fixes and changes
newest comments
This one is good
Game Complete in 188 hours over ~2 weeks. Here's my notes:
Pros:
- The numbers get HUUUUGGGEEE, what more could you want?
- Tons of resources, in total 33 of them
- Lots of different mechanics to how the resources work, so things feel new and fresh as you go. I would say the resources fall into probably 10 categories. Some categories have more some have less.
- It is always clear what the next major unlock is and is usually pretty straightforward to figure out what upgrades you need to get there, you should never feel absolutely lost on how to progress more.
- One of if not the biggest/longest clicker games I've seen on this site with a finite ending and progression and not just infinite pallet swapping.
- Just leaving the game on for long periods of time without playing will not rocket you to the end. The orders of magnitude go up so fast that idling overnight probably only skips like an hour of progress or so rather than 10. You have to actually play the game, not just leave it sitting for a month then come back.
- The achievements being hidden at the start and slowly unlocking is a great idea. It really shows you at each phase what your goals for that phase should be and helps you keep on track.
- The way the auto-buyers unlock seems pretty well balanced, with one notable exception below.
- There is not much sprite work, but where there is it is pretty cool.
Cons:
- The first sigil (CBIVP) phase feels like it drags on too long. You could probably argue that since there are 6 different resources in this phase that is lasts the appropriate amount of time, but since all the resources are in the same category it doesn't feel like you are getting much new content for a while. Most other phases bounce resources between different categories, not so many in one category in a row.
- The second sigil (ROY) phase does not unlock auto-buyer for way too long. You unlock auto-buyers for 3-4 resources past these before them, does not make sense, and they get pretty annoying to keep buying manually so late.
- The dragon time spent mechanic is a huge drag in the mid game. It requires you to effectively wait 30 seconds between every single upgrade purchase for quite a while and just artificially extends gameplay. I think what makes it feel such a drag is that normally as you power-scale you gain resources/upgrades incrementally faster while this one is on a fixed timer that never changes. Would probably feel better if there was an upgrade to reduce the timer duration as you went to give that scaling feeling.
- Having to manually copy/paste save codes to transfer between different devices is super annoying. I play on 3 devices (laptop, desktop, mobile) and switch at least once a day, so it was pretty annoying to deal with it not having account based cloud save.
- What the hell is oganesson???
Neutral:
- The end game is super grindy, but that seems to be on-par for this kind of game. Expect to have to squeeze every drop out of every upgrade before getting the next unlock at the end.
- The art style is super simple, but I kinda like that for this style of game. Kinda looks like you're doing work at a quick glance lol.
- If you accidentally click a button while trying to drag you can't "un-click" it. Usually inconsequential, but sometimes that is a prestige button and it sets you back a few minutes.
- Many upgrades/resources unpredictably cap-out without warning. I expect this is due to having to go back and re-balance early-to-mid-game items as end-game content was added post-release, but it is pretty jarring the first time it happens.
Final verdict: A fantastic game in the clicker genre that I would recommend to those interested (and if you're on this website, you probably are).
I doubt the creator reads these so long after the ending, but after getting to Dodecas on my 2nd playthrough, I've noticed the largest annoyance is havin to wait for you to spend time with your dragon. It's the largest roadblock for consistent progress, even if it's only 30 seconds. When you're grinding for planets having to sit is a little annoying. That or give the 100% ROY sigils/s a bit earlier, maybe just even as your 2nd or 3rd Dodeca achievement. idk. Fantastic game otherwise, definitely one of the best out there.
88:59:07, i had fun, though the sigil/knowledge phase does drag on for a bit too long imo. still a solid game besides that minor complaint
No cloud save???
top comments
oh god
i clicked on my dragon on accident
it told me my IP address
Had a promising and quite enjoyable start, I quite liked the magifolds and dragon taming mechanics and wish they could be expanded upon more. After sigils it gets extremely repetitive and to be honest I feel like a lot of the content is needlessly dragged out and there are far too many bits where you're essentially repeating existing content until the next unlock upgrade.
What, if anything is the live horror cam for?
Please make sure you spend time with your dragon. Beasts of unfathomable power can get very lonely ;-;
<3 u Crunkle
Just got to the ending of the 0.8.1 version, my favorite incremental without a doubt!!!