Immortality Idle
Posted July 5, 2023. Updated April 26, 2024. Played 10844 times for a total of 20232 hours.
description
Immortality Idle is a time management incremental game inspired by cultivation stories. You can choose your daily activities to survive, grow, and thrive with the goal of achieving immortality. You will probably not achieve your goal during your first lifetime. Don't worry if you die before you succeed! The attributes you develop during each life will improve your aptitudes when you are reincarnated, making your future efforts even more effective. If you persist in your growth, find balance, and seek insights, you will ultimately develop magical abilities, perform impossible tasks, and become an immortal.
latest update
1.2.0 Update - Tablet Friendly Interface 1.2.0 April 26, 2024
New user interface with movable and resizable game panels that should work on tablets and phones. Pictures of monsters and activities. Changes to activity panel (just click the activity to do it once). Some panels now only unlock once they are needed. Some new achievements for unlocking panels. Portals panel for moving between hell dimensions. Bug fixes. Added classic version for people who liked the game better the old way (just add "classic" to the game URL).
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Also for those who are stuck there is a github for the game where you can look up things. https://github.com/immortalityidle/immortalityidle.github.io The files you want are "activity.service" and "achivement.service". Github had a great search feature and the code is largely readable.
1. Discord link doesn't work.
2. Equipment panel where you can see what armor and weapons you have equipped is missing entirely.
2.5. Because of the 2, the default layout differs from the one before the movable panels patch.
3. The buttons for plan presets are missing.
4. The board size where you can move the panels is huge and unnecessary. It needs to find the right most and bottom most points the player is using and cut the board dimensions to it with maybe some margin. Or at least give players an option to enable this.
5. (non-crucial) The resizing of the panels is only available at the bottom left corner, making it awkward to manipulate the panels into the places I would want them to go.
This is a huge step forward and is amazing just how much you were able to do already. I know this because I've been trying to write something similar about a month ago. Keep at it. You are doing great.