Check Back: The Infinite Descent
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completed
71 ratings
rated 4.2 stars, 71 ratings.
Posted January 11, 2025. Updated January 14, 2025. Played 5021 times for a total of 5022 hours.
description
Prepare to check back later. Again. Originally intended to be a basic joke game for April Fools 2025, turned into a proper successor to the original Check Back.
latest update
v0.1.3 January 14, 2025
Rarer potions now give higher boosts :)
(If you're already into the game expect a big jump in XP gain)
newest comments
there should be a weak passive improvement based on duplicate potions, and maybe a tiny boost at discovering undiscovered potions
I think void potions should have special perks due to the rarity. perks as in: every gained exp clicked, 20 % chance for random exp to half it's cool down. or sum like that idk
FYI!!!
Gaining a potion that you already have discovered does nothing. The medals represent the number of potions you have discovered (4 bronze -> 8 silver -> 12 gold). Potions do grant a better boost based on their rarity, but not their shape.
@breadsin1 no mate
does gaining a potion which is already discovered any matter?
top comments
I kinda wish the rarer potions had a greater multiplier effect
Getting a celestial potion gives the same bonus as getting a common one? That's quite a feel-bad, or at least a feel-boring.
It would be neat if different "shapes" of potions actually had different effects too. Even with basic stuff like cooldown reduction, multiplier, additive bonus, chance for double xp, etc, you could get a lot of extra flavor with just a tiny bit of math, and you could even constrain it so that the final formula has the same collection rate you've targeted to roughly maintain the balance.
Also doubles as "Already discovered" simulator, lol
it's check back but less check back
funny how i always get legendaries from the common crate and worse from other better chests