Immoral Attack
favorites
completed
152 ratings
Posted April 5, 2025. Updated June 14, 2026. Played 2148 times for a total of 9787 hours.
description
A relic of the early 2000's, Immoral Attack, is still online today for players old and new to dive into and play!
Immoral Attack was founded in 2005~ opening to a small yet wide community of 'MMORPG' clicker games of the early web era. It was originally designed to run on military computers with their weak Internet Explorer 6 browser -- it's that old! These days it's receiving massive updates that fundamentally transform the gameplay while bringing it to today's times. It works on every browser with or without Javascript and is lightweight for slow internet connections!
Modern Features & Quality of Life
- Experience No-Refresh Combat where attacking and auto-attacking happen in real-time without page reloads. Combat results appear directly above the game chat.
- Dive into the Dungeon System with 50+ floors of combat against thousands of mobs, 250+ different cards to build your runs, Random Events, Card Recycling, and exclusive rewards including Store Credit, massive resource drops, and permanent stat bonuses. Entry tickets can be earned in-game or traded between players!
- Reach the endgame and unlock the Plane of Ascension, our Rebirth 15+ exclusive plane with its own quest line, brutal mob strength, exclusive Ascended gear, a Slayer Master for timed kill quests, and the all-new Clue Board for time-based rewards.
- Permanently upgrade your gear with Equipment Upgrades -- Fire, Ice, Wind, Earth, Primal, and Strange effects for every slot that never reset on Rebirth.
- Our Community Wiki (found under Help in-game) features comprehensive guides for getting started, gear progression, NPCs, maps, beasts, and more. This is a community project where everyone can contribute!
- Earn Free Store Credit through the Voting and Referral System where anyone can vote for you once per day to grant you Reward Points, no account or login required. Every single Rebirth grants you Store Credit automatically, starting at $6 on your first rebirth and scaling up from there!
- Hunt down Credit Generators, a drop-only item that rewards you Store Credit once per day just for fighting mobs.
- Challenge yourself in Arena Island, the endgame plane with 90% skill reduction, 5000x mob multipliers, the Slayer Master, and exclusive Arena Champion legendary gear that persists through 3 respawns.
- Wage war with Guild Kingdoms -- cooperative guilds with Guild Wars, Guild Beasts, infinite War Buildings and Research, missions, and shared bonuses.
Let's Get Started!!
Starting out, you'll go through the Tutorial system that walks you through movement, combat, leveling to 500, finding your first map, and hitting your very first reborn. Complete the tutorial without skipping to earn $15 Store Credit! You can always use /npc Tutorial Guide for help with quests, fishing, items, and more!
Navigate using the map arrows or your keyboard arrow keys -- the Town is at 5,1 in the Plane Of Creation to join or make a guild! Use the T in the center to teleport to various beasts alive around the map! The Dungeon portal is also at 5,1 waiting for you to dive in!
Using the command /welcomeback in the chat gets you 25x Auto Attacks for 3 months and $50 of credit to use in the Item Mall to customize your gameplay!
In our near 20 years of history, we've amassed a huge Item Mall of items that you can buy with Store Credit dropped from various beasts and mobs or earned through voting and rebirths!
Free Progression Items!
The Skill Pass is a completely free, in-game obtainable upgradeable item that gives you 25x skill gain and skill chance per level. Kill a Skill Pass Master beast to get your first pass, then every mob kill levels it up automatically!
Unholy Fireworks drop in-game at 1:12,000 odds with no limit and give you 25x skill gain and 250x skill chance per firework, plus three different jackpot chances including Store Credit drops!
Claim your FREE Monthly Boost every year during Thanksgiving Week that you can activate once every 30 days for 24 hours of 2x Rebirths, 2x Level Gain, 2x Arena Time, and unique drops including Power/Skill Shard Levels, Grab Bags, and Store Credit!
Learn our History!
We've archived all announcements dating back to 2007 to really bring that time travel experience to life. Learn about every hack, every update, every event win anytime!
What else?
- Over 30 randomly spawning beasts across many lands including monthly beasts with Store Credit drops
- Hundreds upon hundreds of different mobs to kill
- An expansive Plane of Tides with over 12 different kinds of fish and 8 distinct baits to catch them with, plus Tidal Fishing spread across multiple planes and dozens of fishing pole upgrades
- Earn Store Credit milestones just by progressing through Hard, Insane, and Immoral mode and reaching Rebirth 15 through natural progression
- Rebirth Mode with leveling and rebirths capped at 100, Beast Questlines, Dungeons, Arena Island, the Plane of Ascension, and so much more
- Trading Center for sending consumables, Dungeon Entry Passes, Fishing Quest Extenders, and unenchanted equipment between players
- Monthly competitions, events, and rotating limited-time beasts with exclusive rewards
Our in-game chat is mirrored to a Discord channel so players can stay up to date with their friends any time! Need some help? Shout it out, someone will peep out of their auto attacks to lend a hand or chat with you!
This isn't a game where you hit a wall and need to open your wallet - this is a game where your dedication and time investment create exponential power growth. We've never hit 0 players and we never want to. We've been here for 20 years and we'll be here 20 years to come!
DUE TO BROWSER UPDATES / DIFFERENCES / ODDITIES: YOU MAY NEED TO ENABLE 3RD PARTY COOKIES FOR THE GAME TO WORK IN THE IFRAME. You can Login with Galaxy directly on our website as a direct alternative solution.
latest update
Plane of Ascension is Here, More Store Credit, and Updated Tutorial! June 14, 2026
Hey Galaxy!
We've been teasing this one for a while and it's finally here. Introducing the Plane of Ascension; our brand new Rebirth 15+ exclusive plane packed with new features, new gear, and whole new ways to power up. Let's get into it!
Plane of Ascension
Once you've hit 15 Rebirths a door will appear at 4,9 Land of Rebirth. Behind it is a quest line standing between you and access to the plane. To complete it you'll need 5 Diamonds, 3 Orbs, and 1 Token. Don't have them? Their drop rates are temporarily knocked down to 1:10,000 each until you have the required amounts sitting in your inventory; once you do they return to normal. Complete the quest and the plane unlocks permanently with a teleport option added to your dropdown as well.
The Plane of Ascension is a 12x12 map running Arena Island level mob strength ramped up by 3x out the gate. It's not forgiving; come prepared. Tidal Fishing lakes are tucked in at 9,6 and 4,4 for the fishermen among you. Three unique Beasts roam the plane that exclusively drop Ascension Points with a 1:100 chance at Store Credit on every kill.
Ascension Points and the Slayer Master
The Slayer Master has been updated with natural timed mob kill quests. Complete them and you earn Ascension Points; the currency that drives everything in the Ascension Shop. Your Slayer streak matters here too; the longer you keep it going the more points you walk away with per quest. Pick up the Slayer Cape from the Item Mall if you really want to push that bonus to its limit!
The Ascension Shop
Located at 11,11 in the Plane of Ascension.
First up is a full set of Ascended gear. Every piece carries a single life and hits 25% harder than Primal gear of the same slot:
- Ascended Blade (Weapon)
- Bladed Shield of Ascension (Shield; and yes; this one acts as a weapon making it our first ever dual wield!)
- Armor of the Ascended
- Leggings of the Ascended
- Gloves of the Ascended
- Sleeves of the Ascended
- Helmet of the Ascended
- Boots of the Ascended
Beyond gear the shop offers a growing list of upgrades and consumables:
- Increase Clue Scroll Storage
- Clue Scroll Luck
- Chance to find Clue Scrolls
- Rebirth Crafting Material drop rate boost
- Clue Scroll Bag (3 random clue scrolls; weighted toward lower tiers)
- Temporary Reborn Boost (+5 per purchase; stackable; 24 hour runtime; each additional purchase resets the clock and scales the cost)
- Auto Attacks (250)
- Store Credit ($1)
The Clue Board
Located at 12,12 in the Plane of Ascension. Load up to 4 active Clue Scrolls at a time and let them run. Each scroll has a real time timer that varies by tier and pays out a wide variety of rewards on completion.
Clue Scrolls drop from mobs in the Plane of Ascension at rates that vary by tier. Being actively on a Slayer Quest attacking your assigned mob gives you a small bonus to your drop rates on top of that. Players start with a cap of 5 scrolls per tier with upgrades available through the Ascension Shop to push that higher.
You can also trade up your scrolls directly; hand in 5 scrolls for 1 scroll of the next tier up.
One thing worth noting on the Clue Board; you will eventually be able to spend 3 Ascension Points per minute to speed up an active scroll. We're leaving that disabled for the next few weeks intentionally to give everyone time to earn points and get settled before the temptation kicks in. It'll go live once we're happy everyone has had a fair runway!
New Item Mall Items
A handful of new items are available to support your Ascension experience with many more to come!
- Golden Clue Scroll -- +5 Clue Scroll storage and +10% flat Clue Scroll drop chance with the combined cap raised from 50% to 60%
- Bag of Scrolls -- +10 base Clue Scroll storage and upgradeable with Arena Tickets (250 x (level + 1)) with each level adding another +10 to your cap
- Manipulated Hourglass -- Solve your Clue Scrolls 20% faster
- Scroll of Secrecy -- Beasts you spawn in the Plane of Ascension have a 60% chance of being private
- Scroll of Rebirth -- Increases your chance of hitting the Rebirth Crafting material reward table when a Clue Scroll completes
- Slayer Cape -- Boosts Ascension Points earned from Slayer Quests; starts at 5% and steps up by 2% per streak level up to a cap of 75%; resets with your streak
- Scroll of Value -- Cuts Clue Scroll upgrade cost from 5 scrolls to 3
Store Credit Rewards; Now Built Into Progression
We've wired Store Credit directly into some of the game's core progression milestones. If you've already passed any of these; your credit has been automatically issued!
- Players who enter Hard Mode (without skipping to it) receive $20 Store Credit
- Players who enter Insane Mode receive $30 Store Credit
- Players who enter Immoral Mode receive $50 Store Credit
On top of that; Rebirths are now capped at 100 so if you've been grinding toward that number there's now a finish line!
Tutorial Update
The Tutorial now includes a staged beast along with a prompt to use T to warp directly to it before advancing past the navigation step. New players should now have a much smoother time finding their footing right out of the gate. As always if you've already completed the Tutorial; /npc Tutorial Guide: is available at any time for help with quests, fishing, and more.
Other Changes
- Level ups are now calculated immediately after mob experience is granted regardless of combat settings with auto reborns applying after; this resolves a long standing issue where 2 attacks could process against a single reborn calculation depending on settings
- Fishing with a Fish Freezer set to your quest fish should no longer grant double credit from both the quest completion and the freezer store
- Arena Champion gear won from Slayer Quests on Arena Island should now automatically issue to players
As always, Galaxy players have a permanent 50% Item Mall discount and full trading enabled. Come join us!
cakey
view all updates












newest comments
there's certainly some rough edges here and there but nothing that i would call unplayable
the UI is definitely a weak spot, but i was able to figure out most of what was going on in ~15 minutes of poking around (i personally really enjoy the vibe, brings me back to the silly games i'd play as a kid :^])
lots of rng in the progression, i'm not the hugest fan but it's not exactly unusual for the rpg genre
i would love a more detailed inventory/equipment view, being able to see the actual stats of my equipment or what a trinket/item does would be game changing, the wiki helps with some of this but only goes so far currently
interacting with NPCs thru chat is a bit clunky and rather confusing at first, would be great if it was an actual UI but even just making the [dialogue options] in chat clickable would improve things significantly
while a bit overwhelming, i think it's worth it to give this game a fair shot, even if it's just for the novelty of playing around in a game that's old enough to smoke...
it's truly unheard of for games this old to still get love from their developer, the fact that cakey put in the effort to get it to work with this much more modern site shouldn't go unnoticed!
it gets a 3.5 outta 5 from me, needs a bit of love but clearly being worked on :3
developer response: Thanks for your feedback Croidin! It was a pleasure having you join us in-game; it's a shame that the subscription aspect turned you off though I fear it's important that I mention that you still had roughly $38 of free Store Credit on your account. We don't accept real world payments from Galaxy players nor do I enforce subscription payments for any player of the game.
I wish we'd heard your feedback in-game first. If I see a player with their coordinates showing - the first thing I do is hit them with a free 90 day subscription whether they submit a store order or not.
We'll be looking into extending the on-registration sub days tho (that's something that's 20 years old - I've never thought to change it)
I hope we see you again someday. I greatly appreciate all of your feedback.
top comments
Using the command /welcomeback in the chat will get you 25x Auto Attacks for 3 months and $50 of credit to use in the Item Mall to customize your gameplay in your specific desires!In our near 20 years of history, we've amassed a huge Item Mall of items that you can buy with Store Credit dropped from various beasts and mobs!...i have immediate concerns upon reading this description i'm not gonna lie
the dev... very much has though? they have gone out of their way to implement a feature that has never been used before on galaxy, and i've exchanged several long messages with them to get a lot of weird behavior ironed out of a twenty-year old game so that it works in the modern context of this website.
the game was verified because from my testing the login worked. give these things some time, don't assume the worst in people.
-
The pallet scheme is burning my eyes while also hiding the useful information in the sea of dark. The fonts make the attributes (or what I can only assume are attributes) unreadable. The majority of the game window is a freaking chat box, and not something modern, but instead something from early 2000s. And these are just nitpicks.
-
The tombstone on top of this travesty is that there is nothing in the UI that would suggest how the game is played or what the heck any of this garbage mean. You have to either try random stuff with basically no context or read a freaking manual. And while I do enjoy games like "Keep Talking and Nobody Explodes" or "Tin Can", I do prefer my incrementals to at least teach me how the game is played though unfolding of its mechanics. For f's sake, Candybox did that all those years ago!
-
Add on top the need for authentication, the hints of micro-transactions, and the constant seizure-inducing refreshing between actions? 2 is too high for this game.
developer response: > but instead something from early 2000s
It is from the 2000s :D
from 2005~
developer response: DUE TO BROWSER UPDATES / DIFFERENCES / ODDITIES: YOU MAY NEED TO ENABLE 3RD PARTY COOKIES FOR THE GAME TO WORK IN THE IFRAME
If you get a page that says to refresh and relog, it's due to the cookie thing but works on the 2nd page load.
developer response:
I'm happy to announce this is now possible! I hope you give us a look!
We wouldn't be able to save any progress or anything with that. It's an incredibly old game based on PHP and MySQL - using the Galaxy.click embedded login systems is the closest I could get to making that work for y'all. Sorry!