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LORED

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developed by Drillur gamedev
rated 4.6 stars, 163 ratings
rated 4.6 stars, 163 ratings
godotidleresource-managementautomation2d

Posted June 29, 2023. Updated June 29, 2023. Played 5945 times for a total of 18929 hours.

description


Harness the juicy power of cancer to collect as much stuff as you can with the help of lil stickdudes!

This is an idle-incremental game.

Development of LORED began in 2019. In 2021, I released version 2.2.27, which is the latest public version. I have been working on 3.0.0 since then, and it's quite close! I hope you look forward to that :D

Until then, enjoy LORED!!!

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newest comments


IliKeIncRemEntals July 13, 2024
+1comment score: 1

wait this is high quality there is a image for idle :O

IliKeIncRemEntals July 13, 2024
+1comment score: 1

this is very high quality(totally)

imclicklerick June 29, 2024
+3comment score: 3

Is 3.0 still being worked on in 2024?

imclicklerick June 26, 2024
+1comment score: 1

What do i do after getting the last radiative upgrade?

pissmaster May 3, 2024
+1comment score: 1

props to cancer stick figure for risking his health just to let us play

top comments


sasaan June 29, 2023
+25comment score: 25

Just unlocked growth, I need to rethink how cute I find this...lmao

VoidCloud tester November 10, 2023
+6comment score: 6

Very good and very high quality.

developer response: You are very good and very high quality

SirAurelius April 3, 2024
+5comment score: 5

I liked this, kept me entertained all the way through, and even through all the comlplecity I never got a sense of "A bunch of bars are filling but I have no idea of what's happening"

Sovereign June 30, 2023
+5comment score: 5

So, why can't you just copy the save?

developer response: It's a limitation of the engine. The game has its own clipboard which is separate from the operating system clipboard. Therefore exporting a save must be printed to console!

dysiode donator March 15, 2024
+4comment score: 4

A fun, but ultimately pretty short experience! Well worth it and there's a lot of really great QoL features I wish more games would include, specifically the fact you can submit tasks (and I think some other things) when they're within 5-10% ish of their target. Really friendly way to avoid rounding errors (though I posit that all numbers in idle games should be floored when displayed)

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