Steph's Game

Posted May 12, 2025. Updated May 14, 2025. Played 418 times for a total of 266 hours.
description
Made May 11th 2025 with 1 week of fooling around with unity and no coding experience. I have ideas for updates, feedback welcome.
Posted May 12, 2025. Updated May 14, 2025. Played 418 times for a total of 266 hours.
Made May 11th 2025 with 1 week of fooling around with unity and no coding experience. I have ideas for updates, feedback welcome.
newest comments
add a export/import feature so people can move saves to different pc
Looks like fundamental(the game)
pretty epic (realistically a 3/5 but i feel like with updates it could be way better so 5/5)
I’m on mobile I physically can’t play this :/
I found it really fun to get AFK upgrade and then trying to avoid all the balls.
top comments
The collectables are so small it took me a while to realize they even existed.
I found it really fun to get AFK upgrade and then trying to avoid all the balls.
use WASD or arrow keys to move your character towards the red dots :p
so, I've gotten to around e12 blood in the v0.2, I supposed I reached the end, but please do reply if I quit before a new button appears
developer response: that's it for now, I plan on adding a prestige feature in the next few days (and a save feature). no promises on timeline, I'm very new to game development.
The red dots seem too small and/or not distinguishable in color
The borders don't seem to match what's expected, I can just go for half a second worth of moving off screen to the left and right. I don't know if the dots can spawn above the green line on top, but if so, they can hide behind the upgrade button, if not, maybe we should not be able to access that.
I do enjoy the game for what I've played of it though
developer response: red dots slightly larger, fixed border issues.