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PlinkIdle

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developed by

developed by BlackHeartGames gamedev

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completed

141 ratings

rated 3.5 stars, 141 ratings.
unityactiveidlehours2d

Posted May 23, 2025. Updated June 14, 2025. Played 4258 times for a total of 6473 hours.

description


MAJOR UPDATE
The game has a new core loop, more polish, and a more accurate flow for what we expect the fi

ABOUT
PlinkIdle is a chill-but-chaotic ball-dropping incremental game.

This demo has 1+ hours of gameplay. The loop:

  • Drop balls
  • Gather rewards
  • Upgrade, drop better balls, hit better pegs, get better buckets.
  • Advance across the stages
  • Get those GoldCoin buffs

STATUS
This game is actively in development. We work for free at the moment, so please consider supporting our team by helping us get seen by the gaming community. Wishlists are so helpful!

SUPPORT US: Wishlist on Steam

HOW TO PLAY: View our Game Guide

CONTACT US: Contact Info via Linktree

steam bluesky instagram

latest update


PlinkIdle Demo 0.3.1 June 14, 2025

  • Fixed the crash
  • New core loop with stages
  • VFX polish
  • pixel art cleanup
  • new sprites
  • font updates
  • big UI overhaul
  • added a ball counter
  • added upgrades for multiplying ball counts
  • PREVIEW ONLY - prestige menu
  • fixed broken achievements
view all updates

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newest comments


test0r today
+2comment score: 2

Clicking "drop" did nothing except make it loop through what I assume is the animation for the cooldown. After I reloaded and clicked the button again it dropped a few balls until I was able to buy the first upgrade and then the same thing happened.

MarcElAcoplao gamedev today
+1comment score: 1

I remember in the previous update that you could get to stages 5, 6 and 7, where you could get an upgrade that gives balls a split chance. However, in this update we are locked to stage 4. Sad thing, great game

MarcElAcoplao gamedev today
+1comment score: 1

I would make balls be able to trigger these coins, but also an indicator to click them

MurderMouse countest today
+2comment score: 2

Progress isn't saved? Every time I leave the game for a period of time (even just a few hours) and come back, my progress is completely wiped.

Timo gamedev June 14, 2025
+1comment score: 1

it's pretty unclear u have 2 click on the coins

top comments


Termt May 24, 2025
+45comment score: 45

So far my issue is that none of your previous progress matters at all whenever you move on to the next ball. Functionally a blank slate every time.

developer response: Thank you for the feedback! This is changing in our next build. Coins and upgrade unlocks will be global, and "offline" progress will be a prestige improvement. Check out our dev log link if you're interested in seeing what's next.

JJP gamedev May 26, 2025
+19comment score: 19

This is a very mild annoyance but if you're going to floor the visual cost of an upgrade, you should also floor the upgrade cost itself. If I am told it costs "5" to upgrade but I can't upgrade it with "5", that's a bit annoying. Fun game though.

sharpnova May 27, 2025
+10comment score: 10

do previous levels keep running when ur on the next ones? if not, then why can you go back to them and continue upgrading them? i'm finding that aspect confusing.

hethand May 24, 2025
+5comment score: 5

if your addicted to plinko this is for you

shoober gamedev May 25, 2025
+4comment score: 4

fueling my gambling addiction.......

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