PlinkIdle

Posted May 23, 2025. Updated May 24, 2025. Played 1488 times for a total of 2106 hours.
description
ABOUT
PlinkIdle is a chill-but-chaotic ball-dropping incremental game.
This demo has a few hours of gameplay. The balance and core loop are still in development, but this represents the basic game:
- Drop balls
- Gather rewards
- Upgrade, drop better balls, hit better pegs, get better buckets.
- Advance across the stages
- Get those GoldCoin buffs
STATUS
This game is actively in development. We work for free at the moment, so please consider supporting our team by helping us get seen by the gaming community. Wishlists are so helpful!
Just a heads up that there is a known issue in the final level where the game will crash when things are at full blast. We're aware of this and working on it. It will force the game to start over. Apologies in advance if you make it to this point!
SUPPORT US: Wishlist on Steam
HOW TO PLAY: View our Game Guide
UPCOMING CHANGES: View our latest dev log on Itch
CONTACT US: Contact Info via Linktree
newest comments
This is a very mild annoyance but if you're going to floor the visual cost of an upgrade, you should also floor the upgrade cost itself. If I am told it costs "5" to upgrade but I can't upgrade it with "5", that's a bit annoying. Fun game though.
i guess it would be neat if at some point getting a full golden board was feasible, rn cost scaling is too harsh for that
re: maybe in a future update upgrades save between realms or whatever really, but if an upgrade is from a higher realm and you are in a lower one, say a r3 upgrade in an r2, it does not work.
just a suggestion, you do not need to add it
fueling my gambling addiction.......
Needs more levels! Really enjoying this game, so hoping it'll get some content updates.
top comments
So far my issue is that none of your previous progress matters at all whenever you move on to the next ball. Functionally a blank slate every time.
developer response: Thank you for the feedback! This is changing in our next build. Coins and upgrade unlocks will be global, and "offline" progress will be a prestige improvement. Check out our dev log link if you're interested in seeing what's next.
if your addicted to plinko this is for you
gambling incrmental
I hit the kill screen! Somebody tell Summoning Salt!
re: developer response; Starting at around the end of level 2 and in 3. I'm in level 4 right now and it hasn't lagged yet.
developer response: Thank you! Will look into that <3