Deepco

Posted June 3, 2025. Updated June 6, 2025. Played 1362 times for a total of 1548 hours.
description
Welcome to DeepCo™—the terminal-themed incremental MMO where you step into the shoes of a System Operator in a bustling network of Processing Grids. Here, every click earns you DeepCoin™, helping you climb the Performance Index alongside thousands of other operators in real time.
As you play, you’ll unlock powerful tools like worker specializations (choose between Grid Support, Single-Target, or Multi-Target), advanced UI tweaks, and live flash notifications that keep you in the loop for achievements and DeepCoin™ payouts.
Every choice counts: spend your DeepCoin™ wisely to boost your throughput, fine-tune your recursion strategy, and carve out a playstyle that works for you. Want to show off? Public Operator Profiles let everyone see your current metrics and lifetime stats as you compete for the top spot on the leaderboards.
We’ve polished the experience so you can focus on the action—seamless grid animations, friendly onboarding overlays, and a rock-solid real-time interface mean fewer bugs and more fun.
Jump in, master the specialization protocols, and watch as each recursion opens up fresh challenges and possibilities. DeepCo™ isn’t just another incremental game—it’s a living, breathing MMO where individual skill fuels corporate efficiency, and the grind never stops.
latest update
IAP inside game June 8, 2025
IAP no longer opens a new window, its now handled directly inside the game, im posting this here as an update since i realize that was a massive pain point for the galaxy users. Happy operation galaxy <3
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newest comments
had fun / still having some fun for a couple of days but eventually you just notice the cracks, however developer is mostly aware of all of them and will probably fix it eventually.
Why are you banning people for mining all the blocks on the grid? Quite a few other people are doing that, including myself. Seems weird.
developer response: Im not banning people for doing that. I only banned a very few for scripting, since it breaches the ToS deepCo has.
It's far from perfect so far; feels like a beta or even an alpha of a really cool concept. The tutorial is not great; I kinda just had to guess that the ▓ were the interactable objects at first, with everything else being irrelevant as it had been mined before I showed up. It might help with onboarding if you make it super, super obvious that that's what you're supposed to be clicking on. Unfortunately, even once you DO get it, there's very little gameplay variety and ability to get idle time up front; being able to talk to other people helps, at least, and at least when I was on, there were no shitters and everyone I spoke to was nice. I wasn't quite able to make it to a recursion on my first gameplay session, but it seems that that's where the idle automation and strategy comes into play with things like roles for specialization of tasks.
So like. I think you've actually got a potential golden goose here, it's just not old enough to lay eggs yet, so to speak. I want to keep an eye on this one and see how it evolves for sure.
Is there a way to play by myself? I don't like playing with other people, feels like they are probably doing something exploitive/autoclicky as they will jump from one node to the next at very set intervals. I don't mind people doing that on their own but I don't want it to mess with my gameplay. I also just don't like it when someone else can jump on a block that I am working on. I like playing by myself so I don't feel pressured by what others are doing.
I have no ideia what is happening and if i need to figure out what is even happening, then there is something wrong.
top comments
A little bit blah, it has microtransactions that aren't very clearly marked unless you recognize that it mentions Stripe or that DKK is the Danish Kroner (the IAP page also doesn't work through galaxy and opens a new tab that prompts you to log in), the UI doesn't update properly unless you navigate to another page and back (which also includes transitioning to the next "sector")
Seems pretty interesting, but imo needs quite a bit more time in the oven before public release, and a bit more tweaking to handle being in an iframe better for galaxy.
I'll set up my account and check back on it, although I'm pretty sure this game will get buried because it won't receive "updates" given that most changes will be server-side
developer response: Thank you for your comment, i have resolved some of your points already. The currency changed to $ since alot of users are american.
the IAP now opens inside deepco, no more new window :)
game feels VERY sluggish. Just show what's happening on the client before it actually happens on the server. That way it feels more responsive and less painful.
developer response: Thank you for writing in, i have been massively doing performance upgrade the past 2 days, the experience should be alot better now. i got way more users in from galaxy than i anticipated :)
I have no ideia what is happening and if i need to figure out what is even happening, then there is something wrong.
It's far from perfect so far; feels like a beta or even an alpha of a really cool concept. The tutorial is not great; I kinda just had to guess that the ▓ were the interactable objects at first, with everything else being irrelevant as it had been mined before I showed up. It might help with onboarding if you make it super, super obvious that that's what you're supposed to be clicking on. Unfortunately, even once you DO get it, there's very little gameplay variety and ability to get idle time up front; being able to talk to other people helps, at least, and at least when I was on, there were no shitters and everyone I spoke to was nice. I wasn't quite able to make it to a recursion on my first gameplay session, but it seems that that's where the idle automation and strategy comes into play with things like roles for specialization of tasks.
So like. I think you've actually got a potential golden goose here, it's just not old enough to lay eggs yet, so to speak. I want to keep an eye on this one and see how it evolves for sure.
Is there a way to play by myself? I don't like playing with other people, feels like they are probably doing something exploitive/autoclicky as they will jump from one node to the next at very set intervals. I don't mind people doing that on their own but I don't want it to mess with my gameplay. I also just don't like it when someone else can jump on a block that I am working on. I like playing by myself so I don't feel pressured by what others are doing.