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High Fantasy Idle

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developed by

developed by saizon gamedev

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completed

155 ratings

rated 4.1 stars, 155 ratings.
godotidleprestigestoryautomation

Posted July 4, 2025. Updated October 13, 2025. Played 20217 times for a total of 40206 hours.

description


High Fantasy Idle is an idle RPG with unique class-based gameplay and hundreds of achievements and secrets to find. Level up by farming, battling, and researching while buying items and perks, then rebirth to find newfound power! Embark on a journey of fantasy and mystery to unravel your destiny.

It's strongly recommended to have hardware acceleration turned on for your browser!

Click here to view the Steam page: https://store.steampowered.com/app/3459200/High_Fantasy_Idle/

Wishlist On Steam! HFI Official Discord ko-fi twitter bluesky itch.io youtube

latest update


More fixes and improvements! 0.5.7 November 15, 2025

Farmhand

  • After unlocking empowered hunger, you can no longer buy the two perks to the left of it in future rebirths without having any other perks in the tree
  • The final perk tooltip now properly updates all of its values when ranked up
  • Improved the wording of the Unskilled Labor achievement description to be a little clearer
  • Golden Harvest and Burning the Midnight Oil cooldowns now properly carry over between rebirths and display correctly even if you don't have the skill learned yet

Squire

  • If you are defeated by an enemy you have offline farm unlocked for, you are no longer knocked back a wave and remain where you are (this also applies to enemies prior to the one with offline farm unlocked)
  • Fixed a graphical issue where the dungeon 3 bosses's special text effect would appear on other enemies

Researcher

  • Epiphany cooldown now properly carries over after a rebirth and is displayed correctly even if you don't have the skill learned yet

Other Changes

  • The "You're Pretty Basic" secret achievement logic has been improved if obtained post class swap
  • Hard Reset and Show Map buttons are now disabled while offline progression calculations are happening
  • If you load a game with an open story prompt, the prompt now properly closes
view all updates

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newest comments


aburke November 20, 2025
+1comment score: 1

So my saved game stopped loading. The browser isn't the issue, because I can open up in incognito and the game loads fine. And my older saved games work fine, but cost me a decent amount of progress. Not sure what else I can do to help with bug fixing. I was running the squire at the time when it froze up.

developer response: Heya, join the HFI discord and I can help you troubleshoot. You may be able to pull the save file manually out of where the browser stores it - if you can do that you can send it to me and I'll debug it.

ArcmanZ November 18, 2025
+1comment score: 1

if you click super fast in the squire battle button of advance to the next enemy you will find null but you need to have the wave five unlocked interesting glitch by the way

developer response: Yep I've got this on the books to fix!

cones November 13, 2025
+1comment score: 1

Is it impossible to get the one of the squire challenges after collecting all 500 motes since it turns off corruption effects?

developer response: Nope! Nothing in the game is missable. Turn off your autoblock and you can still get corruption stacks from enemy special attacks. :)

JustALittle October 31, 2025
+3comment score: 3

Enjoy the theme, UI and general gameplay loop, I only have 1 main issue/potential misunderstanding on my part, is there no way to gather rare drops with the tab being in the background?

developer response: Glad you're enjoying it!

No misunderstanding on your part - item drops for Squire don't happen while offline, which in turn for browser players, means they don't happen via Web AFK rewards (They are the same system). Item drops aren't currently tuned for offline in mind. That being said, I'll look into turning that on just for Web AFK rewards since that would make getting items a bit tedious if you are playing HFI in the browser. :)

Update - this is now implemented which means you can get item drops while AFK! (But not offline).

VeyDrax October 30, 2025
+2comment score: 2

Love the game so far, one thing that bugs me though is trying to be efficient with researcher. I don't want to start a new edition before I have enough pages to complete it to avoid missing out on the gold, but to do that I need to keep track of how many pages it took to complete and then keep in mind the extra 10%. I understand the trade off of losing the gold while writing a new edition but maybe add something that tells you how many pages the next edition will take before starting it, either as a permanant skill or just baseline.

developer response: Funny that you mention this - I just added this information to the start new edition button tooltip. It'll now tell you the total number of pages needed for the next edition. (It's in the patch notes) :)

top comments


daemonwolf1 July 8, 2025
+11comment score: 11

Interesting start, looking forward to more. Minor suggestion but I would like to see shop items highlighted when you can afford them. Maybe dim the Buy button if you don't have enough gold.

developer response: Ooh I like this idea - I'll put it in my notes. (This was implemented btw)

2000 July 15, 2025
+8comment score: 8

When the game first loads, the scaling is wrong. Click "expand" at the bottom left, then "shrink." If you can't click the "nice" button, click the game to make sure it's in focus and then hit "enter."

zhiomn October 13, 2025
+5comment score: 5

i am high and i like fantasy

TrentSoul July 9, 2025
+4comment score: 4

how to unlock

developer response: I'd take a look at Squire item drops... :)

polos July 12, 2025
+4comment score: 4

So.. I played bit enough to say something I think; perma upgrades motivates to try again, no restriction for rebirth is accessible, job and item(books, for now) unlocks for each class's progress is interesting. got hooked.

developer response: Thank you! Glad you had fun.

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