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High Fantasy Idle

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developed by

developed by saizon gamedev

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completed

172 ratings

rated 4.1 stars, 172 ratings.
godotidleprestigestoryautomation

Posted July 4, 2025. Updated October 13, 2025. Played 25054 times for a total of 46084 hours.

description


High Fantasy Idle is an idle RPG with unique class-based gameplay and hundreds of achievements and secrets to find. Level up by farming, battling, and researching while buying items and perks, then rebirth to find newfound power! Embark on a journey of fantasy and mystery to unravel your destiny.

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Click here to view the Steam page: https://store.steampowered.com/app/3459200/High_Fantasy_Idle/

Wishlist On Steam! HFI Official Discord ko-fi twitter bluesky itch.io youtube

latest update


A little bug fix patch! 0.5.8 January 7, 2026

Farmhand

  • Fixed an issue where prior to the first rebirth, if you hit level 11 without buying any perks, you can't buy the Destiny perk because the first perk in the tree is locked. The perk now stays unlocked

Squire

  • Buying a new shop item while playing the Squire no longer resets the health of your current enemy to full
  • The enemy stat tooltip for enemies of the "Training" type now correctly shows 20% Damage Reduction instead of 25%
  • Using an autoclicker on the Next Enemy button should no longer sometimes cause the game to go out of bounds (if anyone is able to reproduce this again please let me know!)

Researcher

  • Compounding XP bonus no longer appears in Total XP Per Second if you don't have the perk unlocked for compounding

Other Changes

  • Fixed a ton of shop item wording inconsistencies so they should all read with a much more consistent format (Example: +1 to a Stat instead of Stat +1)
  • Capped the frame rate at 60 FPS and turned on Adaptive V-Sync - If you have a high end system and were getting fan revving / high GPU usage etc., please let me know if you still get this after this patch

Beta development (and new class development) continues but since there was a small handful of known issues I figured I'd fix them. :)

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newest comments


Total February 21, 2026
+3comment score: 3
Game is super cool, definitely looking forward to more content from this one. I definitely think pacing isn't the best, overall. I'd be excited to check in more often if I felt like there would be something to do every time I checked in. Right now it feels like the gameplay is check in, rebirth, play actively for a few minutes to spend the easy skill points, then play a different game for a few hours. It's not exciting or super engaging. If there were interesting and impactful things to do every time I looked back over at my second monitor, it would be super sweet.

developer response: Heya, thanks for the constructive feedback! I'll comment on your feedback below:

- I'm not sure how far you played into HFI, but I do think the game could use more "exciting things" to check when coming back from AFK. The Farmhand and Squire are quite passive in nature (and rely a little more on the rebirth system to push forward), where the researcher requires a bit more activity to manage your published books and things before going back AFK again. The new class I am developing is a bit more active in terms of gameplay, so that should help with having a reason to check back.
- The pacing could be better, I agree. Sometimes the game hits slow points, for sure. I'll make sure I ask my community for further feedback on this to address the worst areas where pacing is an issue. As more and more "systems" come online in the game as well, that should hopefully help with pacing too.

I'll continue to tweak the game and make sure things stay exciting! Thanks again.

Tek February 16, 2026
+1comment score: 1
I can't seem to figure out how to acquire that
Like, i see the hint, but i have no idea what i'm supposed to do

developer response: I'm assuming you're referring to Lore - you'll need to purchase the Wheelbarrow item on the Farmhand. :)

JohnnyFoxville January 8, 2026
+2comment score: 2
Might need a little rebalancing on XP for the researcher. It's the one class based on XP gain and the one class that takes the longest to reach max XP. Otherwise great game

developer response: Yes it is a bit slow to finish off the researcher currently, I agree. Appreciate the feedback and glad you enjoyed the game!

lifeless_gamer2 December 15, 2025
+1comment score: 1
make perk for squire attack more frequently please

developer response: No perk for that just yet but there is an upgrade later that improves attack speed. Attack speed is something that will continue to improve in the beta.

sharpnova December 11, 2025
+2comment score: 2
i've been farming, buying food, and sleeping for a long long time.. occasionally buying an upgrade.. or putting a perk point in.

nothing else seems to be unfolding/unlocking/happening.

am i missing something?

developer response: You need to rebirth to gain the largest amount of progression. Rebirthing will let you also play other classes which give you different permanent buffs. The Rebirth tab is with the Class and Stats tabs. Rebirthing often is the best way to play HFI!

top comments


daemonwolf1 July 8, 2025
+11comment score: 11
Interesting start, looking forward to more. Minor suggestion but I would like to see shop items highlighted when you can afford them. Maybe dim the Buy button if you don't have enough gold.

developer response: Ooh I like this idea - I'll put it in my notes. (This was implemented btw)

2000 July 15, 2025
+9comment score: 9
When the game first loads, the scaling is wrong. Click "expand" at the bottom left, then "shrink." If you can't click the "nice" button, click the game to make sure it's in focus and then hit "enter."
zhiomn gamedev October 13, 2025
+5comment score: 5
i am high and i like fantasy
TrentSoul July 9, 2025
+4comment score: 4
how to unlock

developer response: I'd take a look at Squire item drops... :)

polos July 12, 2025
+4comment score: 4
So.. I played bit enough to say something I think; perma upgrades motivates to try again, no restriction for rebirth is accessible, job and item(books, for now) unlocks for each class's progress is interesting. got hooked.

developer response: Thank you! Glad you had fun.

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