More Sushi!
Posted August 22, 2025. Updated October 13, 2025. Played 3867 times for a total of 2083 hours.
description
More Sushi! is a short incremental game about running a conveyor belt sushi restaurant. Serve customers, buy upgrades, hire helpers, and unlock new sushi! Pay off the owner's debt, then turn used plates into stars to buy permanent upgrades.
Key features
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Satisfying incremental gameplay -
Prestige to replay and progress quicker -
Lots of sushi and upgrades to unlock -
Short and relaxing experience -
Chill lo-fi soundtrack by Takeo Suzuki
Demo Content
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The demo shows the beginning of the game. It takes about 45 minutes to see all of the demo content. -
The prestige system is also a part of the demo, but it is limited to only 5 prestige upgrades.
EXTRA
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latest update
More Sushi! Available October 24th! October 13, 2025
I'm happy to announce that the full version of More Sushi! will be available on October 24th!
Balance changes, accessibility and small visual fixes.
- The second portion of the demo should be more balanced
- Replaced title intro
- Added shadows to icons on shop buttons
- Fixed trash animation that wasn't working properly













newest comments
hmm how much will the full game cost?
developer response: $3
nice demo! :D
it was really fun, the graphics look a bit bad, but also cool!
9/10 :)
Great Demo, even if shorter than said in the description. Did it in 23 mins, without rushing to speed run. So it might still need to balance it a bit.
With what "Available in full game" is shown i strongly think that it still need new features, other than upgrades and new sushi. Maybe a next restaurant, and an achievement system.
Maybe an uprgade based on how many of the same sushi upgrade are bought. Every 5 levels it gets a x2 or x5 income. and a x10 every 10 and x20 every 25, a x50 every 100 levels.
Right now the moment you unlick a new sushi you forget the precendent ones.
Those are all suggestion based on games i played and on my preferences, i might spout nonsense for your idea of game.
Based on the demo, I'd buy the game if the price is around 2-3$.
If new features are added, i probably would buy for 5-6$ max.
Don't know if my opinion on the price can help with the developement.
This is so so so fun i love games like this! I really cant wait for the steam edition please dont make it super expensive
developer response: it will be $3
nice game :thumbs up:
top comments
game looks nice but designer doesn't really have experience with incrementals. All this clicking is exhausting, automation should arrive earlier and be more powerful. Not recommended.
developer response: yeah that is something I'm going to fix. I'll update the game later today
It's actively detrimental to upgrade your sushi, as increasing the chance it shows up means decreasing the chance better sushi (including that which you haven't even unlocked yet) appears. It really does not feel good to know that every time I upgrade something, I'm shooting myself in the foot for the long-term.
developer response: Thank you for the feedback!. I will fix the balancing in the next couple of days.
Not too bad, though the first prestige forcing at five stars kinda sucks. Nothing wrong with pushing further for a stronger first prestige.
not a bad idea but gets kind of boring since the core mechanic is holding the sushi and upgrading. Art is quite good though.
I love the art for the lil guys