More Sushi!

Posted August 22, 2025. Updated August 22, 2025. Played 2757 times for a total of 1571 hours.
description
More Sushi! is a short incremental game about running a conveyor belt sushi restaurant. Serve customers, buy upgrades, hire helpers, and unlock new sushi! Pay off the owner's debt, then turn used plates into stars to buy permanent upgrades.
Key features
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Satisfying incremental gameplay
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Prestige to replay and progress quicker
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Lots of sushi and upgrades to unlock
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Short and relaxing experience
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Chill lo-fi soundtrack by Takeo Suzuki
Demo Content
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The demo shows the beginning of the game. It takes about 45 minutes to see all of the demo content.
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The prestige system is also a part of the demo, but it is limited to only 5 prestige upgrades.
EXTRA
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If you experience any issues with the audio on Firefox, reload the page or try a different browser
latest update
Patch 2 - Balance August 25, 2025
Hey Guys,
I reworked the balance to be more fair and to make unlocking new sushi not feel like a punishment.
Cool.
-pixelqube
view all updates
newest comments
I'm hungry
After the balance changes, this is a solid foundation for a really good game. I hope the full game has more mechanics to keep a user engaged, though!
I enjoyed this, hopefully can't wait for full game, beat the demo in about 55 minutes with most of it being afk (letting my assistants/workers do all the work).
Great game! art looks fantastic :)
Few suggestions:
-Making helpers more powerful (using stars maybe?) they arent even close to being able to handle all the customers
-Don't show all the locked upgrades, especially in the sushi page- i keep scrolling past the ones i want
-Sharper font, especially for the dialogue would be helpful
i like this game but theres some stuff that icks me a bit
1. upgrading feels like its just taking your money without any boost of some sorts
2. there should be a bit more going on
3. its painful to read stuff on mobile
it has lots of potential to be really good, keep going :)
top comments
game looks nice but designer doesn't really have experience with incrementals. All this clicking is exhausting, automation should arrive earlier and be more powerful. Not recommended.
developer response: yeah that is something I'm going to fix. I'll update the game later today
It's actively detrimental to upgrade your sushi, as increasing the chance it shows up means decreasing the chance better sushi (including that which you haven't even unlocked yet) appears. It really does not feel good to know that every time I upgrade something, I'm shooting myself in the foot for the long-term.
developer response: Thank you for the feedback!. I will fix the balancing in the next couple of days.
Not too bad, though the first prestige forcing at five stars kinda sucks. Nothing wrong with pushing further for a stronger first prestige.
I love the art for the lil guys
not a bad idea but gets kind of boring since the core mechanic is holding the sushi and upgrading. Art is quite good though.