galaxyBETA
explore
· ·
log in

log me in

log in forgot password

don't have an account?

sign up

Pixelgrab

Thumbnail

developed by

developed by Mirakos

favorites

completed

134 ratings

rated 3.2 stars, 134 ratings.
idleactiveprestigestoryautomation

Posted September 24, 2025. Updated October 18, 2025. Played 7848 times for a total of 9136 hours.

description


You have many layers filled to the brim with all kinds of blocks to destroy.
Can you beat the timers?

(Needs a mouse and keyboard to be played)

itch.io Mirakos' Games

latest update


Last Words 1.7.3 October 23, 2025

So, we have finally arrived. At a point where most things should be set right.

The finale cut scene for the Halloween event is now in the game! In case you have returned all 30 ghosts already (very impressive if so) you can still view it by entering the clock one last time.

The ghosts have become a bit more talkative! Now, I can't guarantee that their newfound extroversion will be as useful as you may have hoped for (keep in mind they are confused), but I am sure it will be helpful. If only a bit.

Another thing that has been changed, is, that all the ghosts now spawn at once instead of spread out over time. So now, even if you are late to the party, you still have a shot at fulfilling this task that should have never been asked of you.

Other changes:

  • Added remove/add all Cheerleaders when holding shift.
  • Fixed Stage B pierce chance not working correctly.
  • Hopefully (please please) fixed Stage D sometimes not appearing when starting the game.
  • Fixed some display issues with rounding.

I suspect there will be another bug fix update, but if not, this is the last one for Pixelgrab. Over 5 years ago I made this little game, without much thought for anything. Looking back, this was quite a journey. I remade it at least twice from the ground up, each time with newfound eyes taking into account all the things I have learned until then. Adding things here and there. It was lot of fun and I never expected that so many people would be interested in this little game. So thank you all for that! You playing my games is something I think about quite often :)
Maybe some day there will be more of Pixelgrab, but it will have to be its own game. I have some ideas for a sequel, but it will have to wait for now. The next time we'll see each other will be somewhere both far away and quite close to Pixelgrab. The writing has been on the wall for a long, long time after all.

See you then <3

view all updates

similar games

newest comments


tomothy May 1, 2026
+2comment score: 2
I expected the slow start from the reviews. Once I figured out you could select multiple stages and have them play simultaneously, i figured out what the game was putting down and had a bit of fun. However, stage E scales much too slowly compared to the other games. getting more than a single poxel per run is impossible and the click size scaling is not enough considering that i have about 7 upgrades in it and i'm still only getting 2 or so pixels a click. single handedly made me want to stop playing. the game is fine otherwise. Really like the art style in this one!
kai4deden March 12, 2026
+2comment score: 2
And yes, like 1hr after the game save gone i reloaded like 6 times and me progess was bakc
kai4deden March 12, 2026
+2comment score: 2
Also why does my timer length for stage A, B, and D vary??
Uhh
This is causing more Confusion than your other gaem lol
kai4deden March 12, 2026
+2comment score: 2
Aww man my progress..
After my progress reset and i refreshed, it was completely black and nuthin happened
And im on chrome btw so any idea what goin on?
lunalily January 9, 2026
+2comment score: 2
I'm a bit confused on what multiclick does

top comments


GSL September 25, 2025
+31comment score: 31
This game would be more fun if you kept upgrades upon completing a stage and/or got Poxels for completing a stage. There almost seems like no reason to play after completing stages once.

developer response: There is a feature that grants boni that stay, the game just has a bit of a slow start. But I understand well what you mean ^^

Lustre September 25, 2025
+15comment score: 15
Eh, I get it, but it's too annoying having to start all over again every single time. Even with the poxel boosts, it doesn't really feel worth the effort. Especially on a new stage.

developer response: Later on the game opens up some, and there are persistent upgrades. But I get it :)

RobotFK September 26, 2025
+9comment score: 9
I would be cool if Stages could give a bonus to all (or all previous) Stages
unicodes gamedev September 25, 2025
+9comment score: 9
let me grab your pixels
Endfell September 25, 2025
+8comment score: 8
i understand

read all comments