galaxyBETA
explore
· ·
log in

log me in

log in forgot password

don't have an account?

sign up

Road of Big Number Rewritten

Thumbnail

developed by

developed by VeryrrDefine gamedev

favorites

completed

115 ratings

rated 3.3 stars, 115 ratings.
jsgoogologyprestigetext-basedidle

Posted November 19, 2025. Updated November 19, 2025. Played 9144 times for a total of 11226 hours.

description


An incremental game about Googology. This game primarily follows numerical/ordinal progression. Once the numerical value reaches infinity (ω), it switches to ordinal progression, where ordinal values can become larger.

discord

similar games

newest comments


Not_important June 6, 2026
+1comment score: 1
I reached right now, i don't like that respecing has a price, it feels like it has some softlock potential.
celestia May 30, 2026
+3comment score: 3
whys the statistics like doxxed me-
Not_important March 28, 2026
+2comment score: 2
Please change the font color in . The text and background color are too similar.
Not_important March 28, 2026
+3comment score: 3
For anyone in early game: stock up on potent time accelerants, you're gonna need it later on.
Mazzi46 March 19, 2026
+3comment score: 3
Bro it took me so long that i realized that you can hold buyables (at prime factors)

top comments


galaxyuser63274 oversight November 20, 2025
+47comment score: 47
Needs work on the UI (especially in Dungeon) I shouldn't need to scroll within an upgrade box to see the cost, resource numbers shouldn't overlap; some descriptions aren't accurate
yeet counter November 21, 2025
+24comment score: 24
No matter what notation is used, the currencies will either overlap and become hard to read or you'll be using a notation that doesn't actually communicate anything. (ex. power of 1 or blank notation) If you try and fix this by shortening currency names in the HTML then the numbers stop updating. Basically, as soon as you leave the early game, the UI starts getting in the way.
.
May I suggest shortening the currency name once the next layer is unlocked? That way there's room for the number. In addition, you don't need more than four significant digits to convey what's needed.
.
Two ideas for shortening currency names:
-number, add. power, mult. power, exp. power
-#, +, x, ^
Elohim November 20, 2025
+21comment score: 21
The dungeon walls are very inconsistent, okay, have some secret side roads where you have to go through a wall, but when the white tiles are suddenly walls, I have to complain
Numbas gamedev November 19, 2025
+20comment score: 20
Needs more notations
SolidusSnake donator December 13, 2025
+15comment score: 15
If there was a recent update, it has completely broken the game - even loading a new instance incognito won't load anything.

read all comments