Ink Remnant
favorites
completed
410 ratings
rated 4.6 stars, 410 ratings.
Posted March 24, 2026. Updated May 15, 2026. Played 11471 times for a total of 16037 hours.
description
Ink Remnant is a short unfolding-style incremental about storytelling and exploration. You're a mage making your way in a magical city; start from nothing and research your way into the halls of power!
latest update
May 15, 2026
0.8.5.1 - Apimancy!
Oh, and tooltips should now update without moving your mouse. Watch those numbers go up!
https://beesbeesbeesbees.com/
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newest comments
"they" refers to "Most crystals" and "this" refers to "natural magic" but it reads like "this" refers to "Most crystals"
"Most crystals have natural magic... If they are carefully cut, this magic can be accented or shaped" is better i think
developer response: Hmm... I see what you mean. I don't like the repetition of 'magic' there much, but the clarity is probably worth it. Thanks for the feedback!
developer response: Hey, it's understandable; I did/do lean pretty heavily on that inspiration, so I can see how people have reached that conclusion. And it's not like I haven't benefited from it, either, so... yeah, don't worry about it. As I said, I probably should have done more to differentiate myself from the beginning, but I started this project pretty lightly, and I never expected to get even as much interest as I have... Anyways, I'm glad you're enjoying the updates (especially the bees!) and hopefully I'll be able to keep you interested well enough on my own merits. Thanks for playing again! :)
I'm really not sure what I'll do once the journal is opened. I want to have a conclusion of some sort for the story, but then I'm not sure. Maybe a hoarding mode of some sort? I probably won't do a prestige... The problem with starting this project lightly is I didn't have an ending in mind from the start. :P
developer response: Yes, the game is still under development. Although whether the conclusion will be satisfying... well, all I can do is try.
Other than that, great game, added to my favourites
developer response: Yup! Next update should be some stuff to do with the new magics, then making another locus, then the journal... stuff like that.
top comments
developer response: Hahah, that's great! Maybe unlocking Cyanomancy let's you change the background color, but the only options are other shades of blue? A few more options for the dark/light settings might be nice...
developer response: There is an end of content screen, though it could be a bit easier to trigger... but double-check you can't build any more house upgrades and that you've done everything in the library. There are a few things there easy to miss. I'll keep tweaking, hopefully get the ux down better.
Thanks for the feedback! Glad you enjoyed it. :)
developer response: That's the end, for now. I should have more content in a few days, after I chew through some of the QOL suggestions I've gotten. Thanks for playing!
developer response: Yeah... I've been considering 'new' conversations too. Currently, they show 'new' until you mouse over them, but I think that needs to be until you click them. As for better indications on what stuff does, having the tooltip show 'one lockbox' probably isn't the most helpful, I'll see if I can tweak that a bit too. Thanks for the feedback! I'll add these notes to my next update.
I just realized that the game has tooltips? It'd be super helpful if those didn't take so long to appear, I only discovered it by accident as I was about to tab out (I'm dumb lol)
developer response: I'll take that under consideration... I do need to tweak the tooltips, especially the opacity, I think. Honestly, a week or so ago I was playing a game where the tooltips popped up instantly and were huge, and that might have influenced me too far in the other direction.
Glad you're enjoying it, thanks for the feedback!