Terraformental

Posted December 13, 2024. Updated June 27, 2025. Played 18125 times for a total of 29809 hours.
description
Try to survive and perhaps eventually even tame an unknown planet in this incremental semi-idle game.
Inspired by Increlution, though if you've played that game, please be aware that the looping mechanic in this doesn't start unless/until you reach a certain point. So you do have to do some planning to make sure you survive long enough first time around.
This project is currently in early access, with a prologue and three chapters of the story available. I aim to release major updates at least once every 2-3 months.
Discord Server: https://discord.gg/nMqMxKw6Y5
Ko-Fi Donations: https://ko-fi.com/shadygames
Download (via Itch.io): https://sh4dowsand.itch.io/terraformental
There's a list of known issues in the bugs forum on the Discord server, so please check there before reporting any problems.
latest update
Astrape [Major Content] 0.4.0.26 June 27, 2025
Content
- Added new chapter of content
- Added new early content
- You can drive both directions along all routes
Features
- Familiarity soft caps (3x), time-dilation (when above 3x) and groups (similar actions grant each other speed boosts)
- Added 'Reset consumption priority on loop' toggle to options
- Waiting now slowly increases the speed of time
- Basic world map (will be improved in future versions)
- Added save compression so saves are much smaller now
UI
- Action Panel is now reliably sorted (Resource Items > Combined > Other Items > Misc > On-foot Travel > Vehicle Travel)
- X button on Queue now cancels 1 stack instead of all (Ctrl/Shift for 5/10, right click for all)
- Resource items are added to Inventory when they can be picked up (so you can set priority before picking up)
- Current location is shown on resource panel
- Logs are highlighted if you've not seen them in previous loops
- Escape or 'P' now opens/closes options and cancels "are you sure you want to do this action" dialogues
- Once the rover is repaired, its resources will be pinned (always visible)
Full change log on [Discord](https://discord.gg/nMqMxKw6Y5)
view all updates
newest comments
What am I supposed to do on the tram? I go in and I'm just stuck there while I just slowly die
Need to add an option to enter vechile in astrape so I can use its air
Great game! can't wait for the next chapter <3
just finished the newest update, I didn't expect it to be Astrape, or to end before fixing Santorini, although I am very curious about Jabbo still. The PDA is a nice addition. There is also quite a nice preview to further travels with that aircraft that doesn't seem to be completable yet. This is really a wonderful game.
The x5 charge speed for the power block from santorini's quarry doesn't seems to work
top comments
This is REALLY good. Consider me sufficiently interested. First time I've commented on galaxy and I've been playing more or less daily for months. Great little flavor blurbs; a couple of interesting thought sections as a player; intrigue into the artifact and story as a whole; enjoyment in the system of gameplay and although no real interest in possible future combat, I would still do it with a smile while also loving even more of this king of gameplay evolved through new ideas in future chapters. I really hope you continue with this project. Thank you so much.
Cool game, I can't wait to see it get updated.
Looking forward to more! I enjoyed the story telling aspects, and the non-linear loops, I know in Increlution you could just choose to skip some things, but I like that you just don't even have those things to skip.
I did find one bug though, if you explore the rover the second time the "bypass" option still exists and you can take that to "save" time (it's still not quick enough not to die of thirst though
Another weird issue, in Laurion, i installed a water recycler into the rover, which destroyed the rover's ability to make water bottles? WTF?
Wonderful! Only thing would be to have a text size option. On 4k the text is super tiny.