Saving Incremental Games
Posted April 1, 2026. Updated April 1, 2026. Played 3825 times for a total of 2271 hours.
description
If you're like me, you're sick and tired of this nodebuster-likes trend. What could possibly be going through these devs' minds continuing to make the same games with the same mechanics over and over again!
Surely there is something nefarious going on - and you're going to stop it! You'll one-by-one liberate incremental game developers from the tyranny of being FORCED to make nodebuster-likes, and finally save the incremental games genre forever.
Let's get more AI games - Actual Incrementals!
source codelatest update
Hotfix 1 1.1 April 1, 2026
Changelog:
- Show which diamonds and emeralds you've earned in the stage and combat screens
- Damage animation for bosses
- Coins and crystals not being affected by their gain upgrades
- Removed unthrottled FPS option
- Increased scaling of AI upgrade creation speed cost













newest comments
This game is very good and I thought it would just be another person unreasonably hating on nodebusters despite TPT starting a huge trend of games that don't really innovate and nobody giving anything about that, but no, good message, good game, and in fact, START MAKING GAMES!!!
top comments
developer response: Fixed in hotfix 1!
developer response: Fixed in hotfix 1!
Bonuses to coins and crystals do nothing, so if that gets fixed i'll give it a 5/5 :3
developer response: Fixed in hotfix 1!