AI Lab
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completed
65 ratings
rated 2.9 stars, 65 ratings.
Posted April 7, 2026. Updated April 7, 2026. Played 1254 times for a total of 361 hours.
description
You run an AI research lab racing toward AGI. Every capability gain creates alignment risks. Build too fast without alignment, and your revenue collapses. Build too slowly, and rivals overtake you. An incremental game where AI safety concepts are actual mechanics, not flavor text. Phase 1 demo, more content coming.
generative ai disclosure
Used AI assistance (Claude) for partial code generation. Game logic, design decisions, and all user-facing content are human-made.













newest comments
And it's a shame that the graph generation frequently freezes, I like seeing it be finished.
Speaking of the model creation, it feels counterintuitive for the "what direction will this be focused in" slider to only be available while already training a model. You'd think that decision would be made beforehand, right?
And when a model turns out to be low quality the discard option kind of feels like a trap. There is no real benefit to discarding (in this stage of the game) other than a negligible amount of computing power to be saved. It doesn't provide a discount on future training (that I've noticed) or anything else.
top comments
And it's a shame that the graph generation frequently freezes, I like seeing it be finished.
Speaking of the model creation, it feels counterintuitive for the "what direction will this be focused in" slider to only be available while already training a model. You'd think that decision would be made beforehand, right?
And when a model turns out to be low quality the discard option kind of feels like a trap. There is no real benefit to discarding (in this stage of the game) other than a negligible amount of computing power to be saved. It doesn't provide a discount on future training (that I've noticed) or anything else.