Bookstore Incremental
Posted April 20, 2026. Updated June 3, 2026. Played 1908 times for a total of 2587 hours.
description
Bookstore Incremental is a short game where you print and sell books, then buy upgrades to unlock new books, customers and more!
The game currently has over 100 upgrades and approximately 1-2 hours of playtime.
This is a demo. Full release is planned to have much more content. Any feedback is welcome!
itch.iolatest update
Update 3 June 23, 2026
An update focused on improving the visuals:
- Reworked most of the UI
- Added more decorations onto the main scene
- Added a few upgrades to improve the pacing
- Catching Thieves now gives $1
- Customers now have thought bubbles (to express discontent)













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It's slightly unethical that the bookstore owner's business model relies heavily on people dropping money in the store though :-)
Some feedback:
I personally didn't like the skill tree's indicators for maxed/available. The green and yellow kind of disappear into each other and makes it a bit of a chore to find which one(s) you can afford sometimes.
My bottleneck ended up being the cashier at the end. It's odd I can buy another printer but can't ever hire another cashier.
A nice upgrade later on would be Contracted Candy - a delivery person arrives when your machine is at 5 to restock it for a flat $100.
If I could hover over the books on the bookshelf to see what type of book they are, that'd be nice. You could also randomize book titles as well, which would give a bit more detail and depth to the game.
A running log of what books get shredded would be nice as well. Logging in general would be nice as well as a stats page.
More variety in music is needed as well.
developer response: Yeah, green and yellow borders are indeed hard to distinguish, will change that. I'll keep stats, music and checking book types in mind as well. I also intend to rework the skill tree later on, since I'm still adding new mechanics and upgrades. Thanks for feedback!