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Factory Time Demo

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developed by

developed by deniszholob gamedev

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completed

25 ratings

rated 3.1 stars, 25 ratings.
demoidleactiveprestigeautomation

Posted May 7, 2026. Updated May 7, 2026. Played 523 times for a total of 611 hours.

description


A factory automation incremental game at the end of the universe. Start crafting by hand, automate production, and build the Chronoforge to escape.

https://factorytimegame.com/
https://store.steampowered.com/app/4021110/

Most updated demo is now on steam!

Help support this by telling your friends, giving a rating, following me, adding the game to your collections and joining the discord!

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latest update


Tutorial Added 0.12.0 May 15, 2026

Added tutorial to the demo since it was requested multiple times! Read more on Steam. https://store.steampowered.com/news/app/4021110/view/667239545538872036

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all comments


eyeofstorms May 8, 2026
+3comment score: 3
yeah of course, I built myself a collector first and it took me a minute to figure out that i needed power and then that i needed a different kind of structure to generate that power, the second part that took me a second was figuring out where to find the differences between robots and swarms and lastly i didnt even notice the multiple recipes for temporal dust until i after i had automated chronoforges

developer response: Thanks for the feedback, issues have been addressed with a tutorial!

eyeofstorms May 7, 2026
+2comment score: 2
the lack of any kind of early guidance was a bit annoying, but other then that this is a promising looking title, enjoyed what i have played so far.

developer response: Thanks for playing, can you tell me anything specific that wasnt clear early on?

archn May 7, 2026
+2comment score: 2
I like the game. It took a little to get used to, but once I understood the mechanics it was great. However, the Robot Swarm and Chronoforge part I didn't understand what they do or how they work, but I was eventually able to get one built to win.

developer response: Thanks for playing.
Can you elaborate what confused you about the chronoforge/robot swarm? They arent anything special jsut following the same pattern of things making other things to make numbers go big

Neffdigity May 7, 2026
+1comment score: 1
This game doesn't explain anything and as such I have no idea how to automate. I made a generator for energy and yet I can't figure out how to turn it on and the factory automation button doesn't do it. I created a matter factory too but same situation. No idea how to turn it on and the game offers no info on how to do so.

developer response: Hey, thanks for playing and the feedback. Im debating on introducing a tutorial. EDIT: Tutorial is now in game
But, when you assign a factory it just starts working and auto making a recipe assuming all the recipe ingredients have been met and energy satisfied.

In case of the "generator" factory it automates the energy recipe that requires matter. So as long as you have matter you should see energy go up.

In case of the "collector" factory for matter "salvage" recipe; the recipe produces matter free but the collector factory requires energy to operate.

In case of the "matter processor" factory; all the recipes it automates have requirements that need to be met and just like the "collector" it requires energy. If either of those things are not met the factory stalls and cannot auto craft. similarly how you cant hand craft if required ingredients for the recipe are missing