Alice's Gaze Demo
Posted June 1, 2026. Updated June 7, 2026. Played 1183 times for a total of 933 hours.
description
Enter the mansion. Touch the altar. Uncover the truth.
If you're interested, please consider adding Alice’s Gaze to your wishlist. I’d really appreciate it!
Alice’s Gaze is an eerie clicker idle game set inside a strange mansion.
Collect Cat Coins, restore mysterious furniture, explore hidden rooms, and descend into the Abyss to uncover the truth.
steamlatest update
Demo Update 0.3.0 June 7, 2026
- Added feature: [Alice's Magic] — use magic to boost output in a specific area.
- Added feature: [Alice's Gaze] — earn points based on Abyss depth, which can be spent to increase the production of a certain resource.
- Balanced the early difficulty of the Abyss.
- Added 3 save slots.
- In the Carrot Farm area, added the Great Rabbit and the Golden Impact skill.
- In the Carrot Farm area, rabbits can now harvest specific types of carrots.
- Added 4 new monsters.
- Added several upgrades — the early game should now be easier.
This update should be compatible with existing save files, but please let me know if anything goes wrong.
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newest comments
I do like that you changed the charge abilities to recharge while you aren't in combat rather than only in combat, feels more natural not to be hammered by being in battle for them to recharge.
Is there any plan to increase the things in the demo, or would you say the demo is big enough for your wishes?
When the official version is released, will it be possible for us to transfer our demo save file to the official version, or will that not be possible?
You said you hope to release the game either in August or September, but may push it to Q4, do you have an idea of the price for the game right now, or is that going to depend on how much you add before release?
developer response: Thank you for playing the demo and for the detailed feedback!
For the demo save file, it probably won’t be transferable to the full version. I’m planning to add some new systems and also rework parts of the early game, so the full version may start a little differently from the demo.
As for future demo updates, it will probably depend on the feedback from the upcoming Steam Next Fest. I don’t have any major update planned for the demo right now.
As for the price, I’m currently planning around $3.99, with a 10% launch discount.
developer response: Thanks! I’m not 100% sure yet. My original plan was around August or September, but I’m now considering adding several new gameplay areas, so the full release may be pushed to Q4 this year.
developer response: Yeah, I played Horripilant too , it’s really good.
top comments
developer response: Thank you~
developer response: Thank you! I’m glad you enjoyed it.
I’ll keep working hard on the full version and try to make it much more complete and interesting.
developer response: Thank you! That is exactly the kind of atmosphere I wanted to create.
developer response: haha
developer response: Sorry about that, and thank you for letting me know.
I’ll try to investigate what’s causing the Chrome crash. I’m still fairly new to Godot, so I can’t promise I’ll be able to fix it quickly, but I’ll do my best. Sorry again that you couldn’t play the game properly.