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Protect the Orb

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developed by

developed by inkrementalspel

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completed

17 ratings

rated 2.8 stars, 17 ratings.
godotactiveclickerhours2d

Posted today. Updated today. Played 259 times for a total of 100 hours.

description


Keep enemies from reaching the orb. Click enemies to defeat them, get upgrades and defeat more enemies. Similar to vampire survivors. Please comment your best builds and scores

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newest comments


RZR_LZR countest today
+3comment score: 3
For those having issues with early attack speed/damage: Clicking the mouse increases the wheel progress.
Biroulik today
+3comment score: 3
Somehow, the game feels harder the more you unlock stuff when you restart, as you no longer have near guaranteed damage or speed buffs for the first 2 upgrades, without which you basically lose the round immediately
Mantus today
+7comment score: 7
Without getting attack speed or damage early, you lose pretty much immediately. The roguelite elements need to be persistent buffs, not new cards that dilute the possibility you'll get attack speed and damage.

developer response: Good feedback. I'll see what I can do to fix it!

Astralika today
+5comment score: 5
Projectile enemies need to not be able to spawn in the first floor, you need to have an option that can make enemies more visible given that goblins, who are green, are spawning on grass, which is green.
Love the concept, the balance feels kinda awful!
voidcons0le today
+1comment score: 1
made it to level 3 first try....... needs more buffs! to other people. if you see attack speed. getit immediately it is so op

top comments


Mantus today
+7comment score: 7
Without getting attack speed or damage early, you lose pretty much immediately. The roguelite elements need to be persistent buffs, not new cards that dilute the possibility you'll get attack speed and damage.

developer response: Good feedback. I'll see what I can do to fix it!

Astralika today
+5comment score: 5
Projectile enemies need to not be able to spawn in the first floor, you need to have an option that can make enemies more visible given that goblins, who are green, are spawning on grass, which is green.
Love the concept, the balance feels kinda awful!
Foxster today
+4comment score: 4
Way too many enemies spawn at the beginning - not to mention most of the time the only upgrades you are presented with are either gem related or heart related. This makes it impossible to make it past level 3/4 - unless im just trash
Biroulik today
+3comment score: 3
Somehow, the game feels harder the more you unlock stuff when you restart, as you no longer have near guaranteed damage or speed buffs for the first 2 upgrades, without which you basically lose the round immediately
kamaiittachi today
+3comment score: 3
How are you supposed to survive for more than 10-20 seconds?? Maybe I'm a bit slow, but the amount of enemies that start spawning straight away make it almost impossible to make any meaningful progress before getting demolished

developer response: You can click to get extra hits in! Also focus on Damage and Swiftness!

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