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IUG (Old)
developed by 30IncrementalGames gamedev | rated 2.7 stars, 111 ratings.
|
111 ratings
rated 2.7 stars, 111 ratings.
Posted February 23, 2024. Updated February 24, 2024. Played 3343 times for a total of 3287 hours.
description
This development line has been abandoned, due to horrid timewalls and balancing.
newest comments
Downvote me all you want but this game is the definition of karma. Game that barely passed as mediocre that COULD have been good, but the developer refused to make it good through getting overly emotional and angry at constructive criticism. Now look at it.
Update: The game is gone. The creator got banned from Github and there is no archive of this game.
sad
Can anyone help me find this game?
game is gone :sad:
top comments
I know you already responded about this, but it is not a "5 minute timewall". statistics say i last bought a dimension 20 minutes ago and i just crossed the 1e26 threshold, meaning i have 10 times that (3 and a half hours) before i reach 1e27, the next upgrade. it took less than hour to get this point. That is a crazy timewall.
developer response: I didn't LITERALLY mean 5 minutes...
i love how all the dev responses are just them being upset
I want to be as constructive as possible here, but it is really hard to address some of these issues in a way that won't be at least somewhat triggering. There is a decent foundation here, but there are also some issues:
1. The timewalls are too much, too early, and too long. There just isn't enough gameplay before you start hitting them. You get to the first one, and wait it out - but on the other side you aren't really greeted with any meaningful change to gameplay. Then you do it again, and its a bit longer, and still not much of a change. Why would a player want to sit through a third?
2. There are points when it isn't clear whether making available purchases is going to help at all with getting toward your next goal or just set you back in your current timewall.
3. When you hear the same exact complaint from multiple users multiple times, responding passive aggressively or changing your description to effectively tell users to "get over it" is just going to make them leave a bad review and quit.
I think you can refocus and steer this into a decent game, but I would strongly reconsider your current course.
developer response: That would basically be impossible now. The game was posted on v0.2.5.3, three updates since the game moved to GitHub, fourteen major updates since the game moved to Replit, and 23 major updates since the game began development.
why the sudden timewall in 3 dimensions?
developer response: Sometimes better sorting out your upgrades is the better move...
why here 1+ hour timewall from 5 to 6 dimensions?
developer response: Sometimes you make a softcap overly powerful. Sometimes you want that, other times you don't.