The Rebirth Tree Rewritten
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completed
64 ratings
rated 4.1 stars, 64 ratings.
Posted December 15, 2024. Updated December 29, 2024. Played 7968 times for a total of 9086 hours.
description
An incremental game centered around rebirths.. again!
newest comments
A fun game up until the challenges and then it gets a little too complicated for me. Currently at 2/5 eternally trapped, 4/5 Total Point Break Down and 5/5 Sacrifice replacement. Because the challenges are so different from each other I don't really unerstand what the different power ups are doing and which are best for different challenges. I can't get any higher and I've tried a bunch of different combinations of the different power ups. It would be helpful if there was a little more leeway with which combinations of power ups can be used to pass the challenges. Like say, one combination to do it fast an easy, but another will do it, but slower. Because right now it feels like you have to just try combinations to find the one that will work and that feels more punishing than enjoyable to me.
I can't seem to get through Eternally Trapped 3 or Total point breakdown 5 no matter what mini-rebirth upgrades I try. Help?
The mini rebirth milestone+ thing might be bugged, I only have 1 level in it but I see both Milestone 11 and 12 get added to the list.
I'm kind of missing automation for buying boosters? Unless I've managed to completely miss where that is.
Any particular reason for not being able to add mini rebirth essence while in a challenge? It'd make it easier to see how much of an effect the point modifier ones have. And I guess the ^1.1 one doesn't influence the static gain one? That's too bad.
this game is broken lmao i got NaN collapse points so i did a mini rebeirth, didnt work so i bought everything i could, transfered it to itch.io and now i have -2 essence and a free mini rebirth???
jasonharris apparantly the scalings on collapse points are insane, immdiately jumped to 1e17/s without challenges
top comments
For collapse sacrifice, I think 2 and 4 are the biggest difficulty modifiers. Once you can get 6 sacrifices focus on doubling up 3 and 5, then maybe 1. To collapse you need points, so fully upgrade U node while ignoring booster and grinding to collapse goal. Only bother getting 250 prestige points a run for triplification. I had 3x3 and 5x3 with 2x0 and 4x0 and found it easier than having those two on. You will get about 70k a run there I think. Then you'll get an upgrade that changes sacrifice 1 rewards and up it, and the others one by one.
developer response: Still kinda works but I shuffled the upgrades and changed/cheapened some upgrades
You can’t put on as many sacrifices as before so you might have to modify this a bit
yenooh: some browsers store site data separately if the site is embedded in another to try and prevent cross-site tracking. glitch technically has your save, it's just specifically glitch inside galaxy. you should see the save if you inspect element -> change the
iframe
's url to be the glitch one(to the dev: the best way to handle this is probably to have some way to inform people that the url has changed, and put a non-
target="_blank"
anchor tag in an info or settings menu so people can retrieve their saves easily from the sandboxed page)LETS GOOO NEW REBIRTH TREE
developer response: :D
Pretty fun, until the "Increased Collapse" upgrade. This one, and the next one, are not upgrades, but rather downgrades, and neither unlocks anything other than making the game harder for more collapse points, after a longer and longer grind. I'm sure there's a most efficient way to get collapse points at these phases, but there are too many possible permutations of sacrifices/upgrades to figure out without a guide.
developer response: the strategy I used when playing was just to have Extremely powerful to max and powerful power to max when you get to the 500k upgrade.
Edit: the rebalancing update partially fixed this
yhvr says save is lost because url change, but neither glitch or github has my save
but dev thinks galaxy save is same as save in original link (therefore original link should have save) even though it isn't