Nullified Depths
favorites
completed
86 ratings
rated 3.8 stars, 86 ratings.
Posted December 30, 2024. Updated January 4, 2025. Played 6012 times for a total of 9340 hours.
description
A game quite like Fundamental but has fundamental differences to it.
Out of indev period! Now you can grind a bit more :)
Current Endgame:
latest update
Beta 0.3.1 January 4, 2025
- More depth 2 content.
- Bug fixes.
- I haven't implemented the upgrade icons for the new Universe upgrades, sorry
newest comments
tabs disappear occasionally for me, i had chemical on first universe reset then lost it and even the upgrade on layer 2 didnt give it back, also i just lost universe tab
subatomic layer is so...
feel like you can fully complete "The Point Tree" from zero before you can progress atleast half of that layer
having played it until the end of the current content, I think I can safely say that it is quite nice, despite the lingering bugs. I just wish that there was less repetitive grinds at some sections of the game, which could have been solved with either cheaper universe upgrades (mainly for the 40+ universe upgrades in the second row or the 2k+ upgrades in the 3rd/4th row), or by giving a small buff like log10(universes) to all resources. Currently, grinding out not 2 not 3 but sometimes 5-6 times for a single upgrade without skipping any cheaper one and without any difference feels exhausting
the entirety of depth 1 was super slow due to lack of automation, got a little better with 1x8 but still felt extremely repeative
top comments
It's the 500th game on galaxy.click
The progression feels like the developer trying to balance it with his 100x tickspeed bonus after being gone for a long time mid-development
The number flickers a lot, that doesn't look good
Is auto being usable before buying the auto upgrades intended?
developer response: sorry... I forgot to hide it
For more consistent naming conventions, change planes to squares. Planes are 2d infinite spaces while everything else is contained within a set amount of space.
developer response: Ok!