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Dice Roller Incremental Demo

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developed by

developed by SKD_Gamedev

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completed

147 ratings

rated 3.4 stars, 147 ratings.
godotactiveclickerhours3d

Posted September 12, 2025. Updated January 2, 2026. Played 3810 times for a total of 4094 hours.

description


Roll your dice, upgrade them, buy more dice! Dice Roller Incremental is a game where each dice roll earns you money, which you then spend on improving your dice rolls.

steam

latest update


QoL, Optimization, and 3 new upgrades! 0.1.2 January 2, 2026

Haven't updated the game here in a while, but I've implemented a lot of feedback people have given me in the past few months:

Quality of Life:

  • Improved the game's performance on lower end devices. Note: The performances will be better in the game's web version, but downloading the demo on Steam is greatly recommended for best performances
  • Added scientific numbers and commas to the money counter
  • The computer screen is now much bigger
  • The computer screen now displays upgrades even when not directly viewing them
  • Probably a smattering of smaller things I've forgotten to mention

New Content:

  • Created a main menu with options menu.
  • Added 3 new upgrades to the "General" tab, allowing for the player to click in a 'zone'.

Misc:
Rebalanced a few of upgrades, clarified a lot of the texts on the upgrades.

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newest comments


xFoxi13x May 27, 2026
+1comment score: 1
@hi12321 it has 3d graphics, so it looks like roblox..????
hi12321 April 12, 2026
0comment score: 0
WHY DOES THIS LOOK LIKE A ROBLOX GAME
jeb January 8, 2026
+2comment score: 2
The music button being basically in the play field I'm clicking in is pretty darn annoying. Interesting game but needs a couple passes for QoL in general within the context of incremental games.
ienzo11 January 7, 2026
+3comment score: 3
if you dont like the camera you can press 1,2, or 3 to change the cameras perspective.
nedflandersateu January 5, 2026
+1comment score: 1
Overall, the demo is fun and satisfying, with solid upgrades and a creative use of the environment that makes the experience feel engaging and fresh. There are some quality-of-life things that could really improve it, like clearer upgrade descriptions, better visibility of what you’ve already bought, clearer numbers, a quick mute option, and smoother ways to handle lots of dice. Even with these points, the demo leaves a very positive impression and feels promising enough to wishlist, especially if these usability tweaks are addressed before release.

top comments


Pangbot September 15, 2025
+44comment score: 44
Pros
++ Fun gameplay, dice movement is fluid and throwing them is satisfying.
+ Upgrades are meaningful and scale reasonably well.
+ I like how the environment is incorporated. (Radio for music, PC monitor for upgrades, as well as the shelves in the Steam screenshots for dice you've collected)

So-Sos
~ It's hard to know what upgrades are worth buying since it's hard to gauge how much my income is dependent on D4s vs. D6s vs. D8s, some way of seeing this breakdown would help a lot. (e.g. Income over the last 60s)
~ Some upgrades sound like they apply to all dice, but only apply to the specific type of dice. (e.g. "For every 6 D6s, add 6 to all rolls" only adds 6 to the D6s) This should be clearer.
~ Why is there no "one-click" method of muting the game? At least bind "M" to mute.
~ The spinning D6 in the upgrade shop is the only one that doesn't show all of its faces. Also it should replace the other faces with 6's as you buy those upgrades. :P

Cons
- No way to see bought upgrades. (okay, "Flock 2" sounds good, but how is it compared to the "Flock 1" upgrade I bought half an hour ago?)
- No delimiters on numbers. (e.g. 10,000 or 10.000 as opposed to 10000)
-- No way of throwing dice without directly clicking on them. As soon as you have 10+ dice, it's preferable to just sit in the upgrade shop while they auto-throw, which is not very fun. Dragging the left mouse button should throw all dice you drag over.

Overall
A very nice demo, I've wishlisted the full game. I'd really like to see some more quality of life features before spending money on it (as well as a more interesting font, personally :P), but it seems really promising!
Sovereign September 20, 2025
+34comment score: 34
Anyone else sick of demos?
plasma4 oversight September 16, 2025
+24comment score: 24
Small QOL suggestion: let dice be rolled as soon as you hover over them (or drag-hover)
:)
adbspurs September 17, 2025
+12comment score: 12
Again interesting concept - but as a paid game? I know there was effort to put this together, but the overall concept (click, gain money, buy upgrades) isnt really enough to justify it. Mechanics are fine, but the overall game is not showing strongly in the demo. Also offline progress is needed even if capped at time/percentage.
Pollychan September 21, 2025
+10comment score: 10
It really seems fun, but having to click on the screen and leave the most interesting part (watching the physical dice roll around) really seems like a bizarre design choice. And like others have said, there really ought to be some way to roll more dice at once more easily. Maybe a dice cup upgrade could be fun.

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