Digital God
Posted April 27, 2026. Updated April 27, 2026. Played 16118 times for a total of 26386 hours.
description
"Where am I...?" with these words you waking up in empty digital world full of unknown a-coins, which contain secrets of this world. In shorter words incremental clicker =).
latest update
0.15.6 May 10, 2026
NEW FEATURES:
- Added bulk and max buy of Shard, Balance, and Break Prestige upgrades.
- Added opportunity to edit save slot names.
BUFFS: - Reduced cost increase of Big Investments.
- Reduced cost increase of Precious Shares.
- Increased effect of Precious Shares.
- Crystal softcap now starts at 1e80.
- Increased Neutral gain.
- Increased reward effect for Challenge 10.
- Increased effect of +Coins and -Coins aimed at softcaps of coin gains.
- Reduced requirement to unlock Fortune from 25 to 20 supercrystals.
- Daily Fortune resets became 15 instead of 10.
- Increased super effect of Wallet.
- Increased effect of Cashback.
- Increased effect of Prestige Fame.
- Increased effect of General Opinion.
- Reduced increase in cost of General Opinion.
- Increased effects of Blessing of Coins.
NERF: - Removed Time Accelerator+, Golden Bag, and Mathematical Analysis. They will be reworked and introduced as game progresses further.
- Increased cost of Time Accelerator from 100 to 120 super coins.
- Reduced effect of Time Accelerator from 5 to 3 minutes.
- Reduced overall effect of Achievements for Shards and Crystals.
- Changed conditions of Prestige Challenge 8: Coin Gain ^ 0.7 -> Coin Gain ^ 0.6.
- Passive generation of supercoins is now twice as slow.
- Reduced generation speed of Balance Scales.
- Reduced effect of Shard Achievements for Crystals.
- Reduced effect of +Coins and -Coins aimed at crystal gain.
- Decreased all divisors of costs of coin upgrades.
- Reduced effect of Negative Cashback.
- Reduced effect of God's Gift.
- Increased cost increase for all purchasable Shard upgrades.
- Reduced effect of Caching.
- Reduced effect of Diamond Discount.
- Reduced effect of Crystal Booster.
- Reduced effects of Jade.
- Reduced effects of Crystal Blessing and Shard Blessing.
- Increased goals for some Prestige Challenges.
REWORK: - Changed crystal formula after Break Prestige. It is now based in coins per second or click (whichever is greater).
- Big Investment now increases influence of coins in Break Prestige crystal formula instead of increasing base of exponential number.
- Changed formula for Balance Scales that generate Balance Coins. Now they are added to general ones.
- Changed reward formula for Challenge 3.
MISCELLANEOUS: - Added support for other notations for some buttons.
- Added relevant information and removed outdated information in "How to play?"
- Minor fixes in English.
- Fixed confusing text in Challenges and Minerals.
BUGFIX: - Fixed an error switching Autosave.
- Fixed a bug where all divisors for cost of upgrades did not work.
- Fortune Buffs with a minimum effect higher than maximum now choose minimum.
- Fixed a bug respeccing Fortune Buffs when entering a Prestige Challenge.
- Fixed a bug where Balance Coins worked to removed coin gain softcap. Now they work on separate softcaps.
- Fixed a bug where bulk buy of Runes showed +0.
- Fixed a bug where time until next daily reward was displayed strangely.
- Fixed display of numbers as percentages when they are greater than 1e6.













newest comments
developer response: You should choose "Buy all" on top left bar
hope it gets fixed bc although i enjoyed the skip it doesn't seem intentional
developer response: Softcap. For more details visit Softcaps subtab in Information
I have all the unlockables up to crystal watch, and 23 crystal boosters.
What do I do now?
developer response: Check achievements, overdrive, challenges, maybe you miss something. Game really shouldn't have any timewalls and bottlenecks, especially if you have long playtime (Activity 2.0 does stuff).
Use Jade to break crystals and receive more shards if you didn't. It would be... More clear if you say how many crystals do you have
top comments
developer response: Game was too fast earlier and always supposed to break. Game got huge package of nerfs due to removing gain softcap (which was ^0.5). Codes were removed because people were telling beginning is super slow so the only solution was making Overdrive 1 permanent. With these codes you could buy overdrive to get started. They were removed because it was huge trash can with half of not working codes, I'll rework them later cuz i have no time.
P.S. These people who were liking issue about game being boring at beginning probably didn't know about codes so I just made it obvious.
P.S.2 I'm very sorry that game has bad balance. I won't make excuses; I don't have testers, and I've been testing the game alone for quite a while. Plus, things are constantly changing in the later stages of the game, and this is also reflected in my previous progress. All of you are just testers of game who could see game at PLAYER perspective. So all I can say is thank you for the feedback and promise to fix it!
developer response: I kinda fixed that by adding overdrive but not sure.
P.S. also buffed 4th and 5th coin upgrades by x2-3 times
developer response: Fixed btw in 0.15.2, forgot to tell it
supercoin for 128 supercoins
developer response: To those who say it's scam. CODES ARE REMOVED but Overdrive 1 which cost 250 coins became free
P.S. after recent update codes added again but this one don't work
developer response: Noted, will be fixed tomorrow!
Fixed!