FACEMINER Demo
developed by wristwork | rated 3.3 stars, 41 ratings.
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41 ratings
Posted April 19, 2024. Updated April 23, 2024. Played 888 times for a total of 374 hours.
description
This demo is a completable, self-contained experience that will take roughly 30 to 60 minutes to complete.
Wishlist the full desktop edition: Steam Link
Download the demo on Itch: Itch
Build a biometric data processing empire from scratch in FACEMINER, the hardcore thriller clicker set in 1999. Classify data, upgrade mining infrastructure, and scale up your A.I. surveillance empire to obscene ends in this narrative-driven incremental management sim with a dystopian twist.
Set against a backdrop of 90s techno-optimism, FACEMINER is an experimental, narrative-driven incremental management idler that tasks the player with building a planetary-scale biometric processing empire from scratch.
WORKLOAD
Harvest data, manage software, and expand your hardware as you rapidly expand your plant’s infrastructure. Ensure profits remain high and avoid bankruptcy (or worse) as you navigate oppressive electricity bills, high-maintenance cooling systems, and crooked politically-enforced carbon offsetting schemes.
CORPORATE CULTURE
Mining alone is no fun! Learn more about your fellow miners and keep up to date with the office gossip through internal email. Sift through messages to unravel the mysteries – and ultimate plans – of the shadowy creators of the FACEMINER software suite.
GROWTH OPPORTUNITIES
Climb the corporate ladder and gradually rise through the ranks as you are promoted from manual data-filtering rookie through to the ultimate harvesting automator as you classify and sell facial data at ever-increasing speeds. The world of data brokering is ruthless, and poor prioritisation can lead to costly mistakes down the line. Do you have what it takes to climb the ranks and become the ultimate FACEMINER?
ALL-ORIGINAL SOUNDTRACK
Featuring a tour-de-force of original 90s-infused tracks by Madwreck (https://madwreck.bandcamp.com/). From house to jungle to ambient, the built-in audio player will keep you locked in the zone while you click your way into A.I. history.
Remember: Every Face Has Value.
newest comments
this is so cool, i wish faces were real
but way too laggy (i have 0.1 fps)
cool paced game!
I thought it was a pretty good demo, completed in about an hour and a half, with a mark of "F"
I will buy the full version upon release assuming it's priced reasonably
At one point my 'resolution' (I guess?) went down from lack of hardware on my (in-game) PC, and the effect never got removed once I purchased better hardware, so I was stuck squinting to read the text for the rest of the game.
It's challenging to balance everything out and get a good grade, but I never felt that I was in serious trouble of 'losing' and I'm not mad I got an F, honestly I take it in stride, I usually play for the experience, not to win.
The gameplay is a bit repetitive, but you have to be active enough I didn't mind
I never used the camera/data harvesting feature because I didn't think it was going to be cost-effective, or worth fiddling with given the limited time of the demo, I'd try it on the full version though.
100 Datasets is definitely enough to get a good feel and understanding of the game.
Not sure what else to say, sorry if this is just me rambling haha, I don't usually leave comments.
So, i played this and got the D mark, which I understand, wasn't the best, but there are some things I want to say about this
1. the exponential upgrades get costly real quick, not just talking about saves, I mean that if I want to get a balance in power, cooling, and other stuff, I would have to get bankrupt, which I almost got.
2. You start losing money at the start, even during the tutorial, so I was reading the tutorial to understand what to do and how to do it (didn't understand I had to click images with clear faces on them), and when I finished reading it all, I had gotten a warning I'm in debt, and had to start over again, because I didn't but anything to sell
3. I like that the music player lets you add your own songs and music, but I didn't use it much.
4. at one point, the email glitched, and started saying all the messages at once, and oh god was it torture. and speaking about the email, I have gotten three copies of one email in a row, while I understand its the other people using faceminer, but the emails saying that it took them months to get to the end of the trial, and don't have much money, while I'm done under an hour with 15K on my card, is weird
The game is great nonetheless, great concept, good-ish execution, could get more optimized, but I will look at the progress with admiration
top comments
At least this game is honest about being a demo and says so right in the title. I appreciate that.
ill be honest i cannot read anything, the filter is too hard on my eyes
I have to say, the concept and execution of this idea is great! (Just because something is a DEMO doesn't mean I won't give it a chance.)
My only fault with it is the saving part: personally, I don't mind it too much, but what I do mind is the exponential cost hike. Maybe keep it at a solid $250 or an autosave at some point for $1,000?
Hey everyone, thank you for checking out the game! This web version is a little experimental and I'm seeing some bug reports pop up -- I'll be working through these over the coming days.
This game uses about 80% of my total CPU alone.... a good game regardless though