Epic Idlenture
Posted November 6, 2025. Updated November 11, 2025. Played 1384 times for a total of 1583 hours.
description
Epic Idlenture is a pixel art idle dungeon crawler where you play as a bear exploring endless dungeons, fighting monsters, collecting loot, and unlocking powerful upgrades. Descend deeper, grow stronger, and build your perfect setup to conquer every floor.
Experience the beginning of the journey through the depths. Descend through the first 20 balanced dungeon floors, face the first boss, and uncover the rhythm of exploration and survival. This demo includes:
-
20 dungeon floors to explore and conquer -
The first boss fight -
4 unique skills to master -
Over 50 collectible items to find and equip -
3 attributes to upgrade and customize your build -
15 distinct monsters with different abilities and stats
Wishlist the game on Steam to show your support!
steamlatest update
0.1.1 November 11, 2025
We added a way to sell items by dragging them to the bottom of the inventory. Due to how new game versions are handled on itch.io, this update will most likely make old saves unavailable. Sorry about that!
view all updates












newest comments
The quick reload mechanic with the cursor pistol is an amazing idea!!
Nevermind. Figured out the reloading. Maybe I need to click a little more thoughtfully
I'm not sure if I'm doing the "click in the zone to reload" thing wrong or if it is just broken, maybe some more clarity on how to trigger it / a more noticeable sign it worked could be useful?
Also itch updates shouldn't result in old saves being unavailable unless I'm misremembering how things work. Maybe someone else can confirm or invalidate this claim though
good game, really want to play the full version of this at some point. 5/5
also I read Fury's Mighty Grasp as Furry's Mighty Grasp lol
this seems like an epic idle game
top comments
Wish there was a way to sell on mobile :)
developer response: We added a way to sell items by dragging them to the bottom of the inventory. Due to how new game versions are handled on itch.io, this update will most likely make old saves unavailable. Sorry about that!
Very enjoyable. I'm excited to see where you take this! Here are some issues that can be ironed out, with varying levels of effort:
- The Fury's Mighty Grasp item seems like it probably isn't supposed to go in the amulet slot
- Higher rarity items seem to have excessively low drop rates. I only saw a single natural Rare item before beating the game. That would be fine on its own, but when you consider I was wearing four Legendary items with the Loot Find stat which I got from Item Quality upgrades, said upgrades make going for any naturally high-rarity items seem like a pointless endeavor. You could perhaps try limiting quality upgrades to one per item? That would make it much more impactful when a rare item drops.
- The whole time playing I kept clicking on non-interactive things in the dungeon hoping for something to happen. Something as simple as props shaking a bit when clicked would make the world feel much more alive. The set piece with the red-eyed statue for example is really cool, but it doesn't feel like it matters at all.
- It would be nice if ammo refilled and skill cooldowns reset after death or floor move.
- The lighting looks great. More of that please!
developer response: Thanks for the feedback! We're planning to make some big changes to the existing systems for the full version of the game, and we'll do our best to improve drop rates as much as possible :)
this seems like an epic idle game
Nevermind. Figured out the reloading. Maybe I need to click a little more thoughtfully
great demo great showcase on how the game will play