Advent Incremental
developed by thepaperpilot admin | rated 4.6 stars, 84 ratings.
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84 ratings
rated 4.6 stars, 84 ratings.
Posted May 9, 2023. Updated May 9, 2023. Played 5690 times for a total of 9352 hours.
description
This is an incremental game designed to be played as an advent calendar! Play bite-sized pieces of content as they unlock every IRL day from December 1st to Christmas Day!
Made with members of the Profectus & Friends discord server: https://discord.gg/WzejVAx
View the source code here: https://github.com/thepaperpilot/advent-Incremental/
latest update
1.0.4 May 9, 2023
1.0.4
- Added warning when it's not December to change the ignore date option
1.0.3 - Added option to ignore date
1.0.2 - Fixed factory upgrade grid cost increasing more than it should
- Fixed white dye boost showing before unlocking
- Hardcap packing resets to 3
1.0.1 - Fixed mastery resets breaking the game state
- Fixed the wrong elves causing elf resets
newest comments
for broken saves, if can get the game to restart, the solution is there is a built in save creator
I made it to day 11 - now only a black screen. The game briefly loaded, but not in enough time to export a save.
It seems the red dye bug is related to the save bug, and looks to be caused by the server taking too long to respond. If you have anything weird happen (this is the only time I've had issues the several times I've played it), I'd just wait a little while then reload the game, it should load in like half a second. Hopefully we can get a bugfix to help with the race condition!
is red dye bugged?
There seems to be a bug where it makes a brand new save if the page takes a moment to load, but you can just go into your saves and switch to your original save slot.
Hopefully it can get fixed, although I've only gotten in the past few days!
top comments
It's that time of the year again folks
I'm waiting for December for better experience
9/10 really cool concept
For some reason it is not loading
great game