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Before the matters

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developed by

developed by Gammatarius gamedev

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completed

38 ratings

rated 2.8 stars, 38 ratings.
activesingle-playercompletetext-basedhours

Posted today. Updated today. Played 331 times for a total of 137 hours.

description


The start of hell itself, the start of the eternal suffering. Before the matters is a short incremental made for suki's game jam 2026 about the main character going through his way to rejuvenate (or recover) the old memories.

(This game was made when i was still referred to as "e^2")

generative ai disclosure

For the TRUTH tab, i used a bit of AI to make that little sequence. But, other than that, the sentences used were made by me

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newest comments


tidus995 today
+1comment score: 1
Am I missing something? I've just spent ages grinding for "the memories", production feels like it tops out at 62 sigils. Is there really only one proof at this point? (no more are showing up and it feels like the grind would be intense and thats the only thing I feel like I could be missing somehow..
Neutral_flower oversight today
+1comment score: 1
meh why I touch forbidden knowledge
Pafk today
+4comment score: 4
The ideas are there, but the fact that it is easier to start than it is to buy all of the upgrades is a massive problem, if you don't buy the before starting you're just doomed to an unreal amount of time spent holding down the enter button.
UserDidntUnderstand today
+1comment score: 1
Ah, where is the "max" button? (Rip mobile players like me)
Termt today
+1comment score: 1
Degeneration made me want to quit. Not because of anything being reset, but because it meant I was stuck holding enter for ages to buy enough generators for the NEXT part of degeneration.
Essentially, the 'game' ends when you reach Degeneration.

developer response: Dont worry! I'll be fixing this issue in a QOL fix where i fix some unbalanced parts.

top comments


ikke091 today
+6comment score: 6
I think the first upgrade should also give a tiny Qol boost like bulk buy ×2 or 1 autobuy/y seconds.
It may be small, but it still makes it a lot better to play then having to repeat every single click faster and faster.
Just some ideas for if you were planning doing updates.
Pafk today
+4comment score: 4
The ideas are there, but the fact that it is easier to start than it is to buy all of the upgrades is a massive problem, if you don't buy the before starting you're just doomed to an unreal amount of time spent holding down the enter button.
Nocchuss today
+3comment score: 3
Nice idea, but you need to add either some automation for buying upgrades or some option to buy max. Also a save option will be good, like export save string, so we can save here in galaxy.
MsliAghtlyD today
+3comment score: 3
Finished in a few minutes, I don't understand why all of my generation is ten times over what it should be
CardboardEmpress mod today
+2comment score: 2
I played this through to the bitterest end before releasing to the Oversight team, and I loved it. There's a real statement at the end about whether the end result is worth the effort, and that feels to me like the question the game is asking. Superbly well done, it's not often an incremental game makes me question my time. <3

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